Double Fine Gets Into the Publishing Game With Escape Goat 2

Double Fine Gets Into the Publishing Game With Escape Goat 2

MagicalTimeBean's Escape Goat 2 gets out of jail thanks to Double Fine Productions.

Do those old Nintendo puzzle platformers like Solomon's Key still tug at your heartstrings? Indie developer MagicalTimeBean's Escape Goat hit me in the gut in the same way, straddling that fine line between the joy of success and the frustration of failure; like Dark Souls without the depressing darkness. You can try out the first Escape Goat online, buy it on Steam, or get it DRM-free on, but everything must evolve.

Enter Escape Goat 2, which takes the original's great gameplay and kicks everything up a notch. The game launched yesterday on Steam for the low, low price of $9.99 (10 percent off right now!). The odd thing is that MagicalTimeBean isn't self-publishing the game. Instead, Double Fine Productions has stepped in to help out with the promotion and distribution. Yes, Broken Age and Costume Quest Double Fine, and this won't be the last indie title they're helping with.

"For Escape Goat 2, we're primary providing promotional assistance and distribution," Double Fine chief operating officer Justin Bailey told GameInformer. "Our goal is to help indies build their own community and empower them with the knowledge and tools they need to succeed on their own."

"Lots of indies have approached us and asked if we could help them out with publishing, so we knew there was value in what we have to offer," Bailey said. "They all had a unique request and that's where we started to see there was a real need for the knowledge we've gained over the last 14 years on how to prototype, fund, develop, and publish our own games."

Double Fine's official Twitter account put out a call for other indies yesterday, seeking any smaller developers who needed help promoting their cool games. Right now, the publishing operation is pretty small, but Double Fine is open to expanding it if it's successful.

"Some will want help with Kickstarters and other funding, some will want development feedback, others will want promotional or even advice porting to other platforms," said Bailey. "We're open to working with each developer and figuring out how we can help make them successful. The current focus is just on making the titles we publish successful and something that both the developer and Double Fine can be proud of."

Seems a bit odd that Double Fine's publishing games when the company recently announced that Costume Quest 2 would be published by Midnight City, but we're not business people. More great games is always a good thing, wherever they come from.

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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