Dragon Quest 7 3DS Armamentalist Guide: Spells, Abilities, Stats, and More

Dragon Quest 7 3DS Armamentalist Guide: Spells, Abilities, Stats, and More

Everything you need to know about the Armamentalist vocation in Dragon Quest VII: Fragments of the Forgotten Past for the Nintendo 3DS.

The intermediate Armamentalist vocation in Dragon Quest VII: Fragments of the Forgotten Past for the Nintendo 3DS creates fighters who are comfortable with weapons as well as offensive magic. These magic knights specialize in elemental-based attacks that take up little to no MP.

How to become an Armamentalist: Visit Alltrades Abbey and make the switch after mastering the Warrior and Mage vocations. Warriors are powerful weapon-wielders, whereas Mages sling around elemental-based spells that target single and multiple enemies alike.

Stat boosts and detriments: Armamentalists enjoy a small boost to their Strength, but their lowered Resilience and HP reflects the more fragile Mage-based branch of their heritage. They do, however, get a small boost to their total MP, which should come in handy for your spellcasting needs.

Magic and Abilities Learned:

Level One: Bounce (Magic spells targeted at the user will reflect back at the caster. That includes healing spells!)

Level Two: Flame Slash (Inflict fire-based damage on one enemy)

Level Three: Kabuff / Insulate (Increase all party members' physical defense / Protect all party members against fire and ice attacks)

Level Four: Oomph / Lightning Slash (Double an ally's physical damage output for a while / Inflict lightning damage on an enemy)

Level Five: Zap / Kacrackle Slash (Call on lightning magic to fry one enemy / Inflict ice-based damage on one enemy)

Level Six: Kasnooze / Bazoom (Hit all foes with a powerful sleep spell / Take an enemy out of battle)

Level Seven: Kasizzle / Kafrizzle (Inflict moderate fire-based damage on a group of enemies / Inflict heavy fire-based damage on one enemy)

Level Eight: Miracle Slash (Restores some of the user's health according to the damage inflicted)

Usefulness: Armamentalists don't have as many multi-target attacks as their Mage brethren, but they're not lacking for them either. Plus, their weapon-based magic attacks have a low MP cost, and can be excellent for nailing down bosses and powerful single enemies with elemental weaknesses. Their decent attack power and skill with buffs make them a solid class that's hard to go wrong with.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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