The Pirate vocation in Dragon Quest VII: Fragments of the Forgotten Past for the Nintendo 3DS is an intermediate job class that specializes in water- and- wind-based attacks. Pirates gain access to powerful abilities that target multiple enemies, making them especially useful for crowd control through the middle part of the game.
How to become a Pirate: Visit Alltrades Abbey and make the switch after mastering the Sailor and Thief vocations. Sailors can access water and lightning spells that pack a moderate punch, whereas Thieves learn spells that come in handy for navigating dungeons (Safe Passage, Nose for Treasure) and robbing foes blind during battles.
Stat boosts and detriments: Pirates gain decent boosts to their strength, agility, and defense. However, their base wisdom takes a hit.
Magic and Abilities Learned:
Level One: Squelch (Cure one ally of poisoning)
Level Two: Jolly Rager (Hit a group of enemies with moderate wind damage)
Level Three: Coral Grief / Backdraft (Causes heavy wind damage to all enemies / Reflects fire and ice attacks back at a foe)
Level Four: Defending Champion / Thin Air (Reduce damage by 90% for one turn / Hit all enemies with a moderate wind-based attack)
Level Five: Kaswoosh (Attack an enemy group with heavy wind damage)
Level Six: Kamikazee / Oomph (Destroy all enemies at the cost of the caster's life / Double an ally's attack power for a while)
Level Seven: Maelstrom (Deal heavy water damage to a group of enemies)
Level Eight: Sword Dance (Attacks four random enemies at 70% power)
Usefulness: Pirates are excellent mid-game party members. Thin Air costs zero MP to use, but it gets you out of most random enemy encounters without issue. Sword Dance is also handy against boss characters, particularly when coupled with Oomph. Handily, Pirates keep the Nose for Treasure and Safe Passage skills they learn as Thieves.