Dreams is Hitting Early Access With All the Essential Tools You Need to Make Whatever You Want

Dreams is Hitting Early Access With All the Essential Tools You Need to Make Whatever You Want

Make your dreams come true.

As development on Dreams continues, Media Molecule has announced that it will be releasing an Early Access version of its game creator this Spring to get players making cool stuff while development continues. Dreams Early Access won't have all the features of the final release version, but it will have the main creation tools necessary to start making things.

In a PlayStation blog post published today, Media Molecule announced that the Dreams Early Access is meant to get more players into creating content in Dreams while development continues on the full launch version. According to Media Molecule, Dreams Early Access will have "100 percent of the same Dreams tools that we have used every day at [Media Molecule] to make our content."

The post continued, "Just like with LittleBigPlanet, we have always planned to evolve Dreams with the community, and this is just the start. We'll use Early Access to help us prioritize all the awesome stuff we're working on and get feedback as player needs develop and evolve."

Dreams is a creation engine that lets players build and make things like movies, interactive paintings, and full games. Unlike Media Molecule's previous games like LittleBigPlanet, there isn't a main campaign per se. This time around, Media Molecule is letting creativity carry the experience.

A Dreams beta was held earlier this year and testers were able to create everything from original films, remakes of popular games like Dead Space, to this realistic picture of fried eggs. Dreams Early Access should have the tools to make similar creations, and beta testers will regain access to their beta creations in Early Access.

Dreams Early Access doesn't have a release date just yet, but it'll be on sale for $29.99 when it launches this spring. Check out our Dreams preview here.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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