EA All But Announces the Visceral Star Wars Game Will Become a Games-as-Service Title

EA All But Announces the Visceral Star Wars Game Will Become a Games-as-Service Title

The narrative driven adventure game will become a "broader" experience.

EA is shutting down Visceral Games, and with it the yet-untitled Star Wars game the studio was working has gone into limbo. According to the announcement by EA's Patrick Söderlund, the ex-Visceral Star Wars game will be taking on a much different form, possibly as a games-as-service type experience rather than the narrative-driven single-player adventure it was originally developed as.

In a blog post Söderlund announced, "Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game."

concept for the former Visceral Star Wars game.

However, with the news that Visceral will be ramping down, the new Star Wars game will be rebooted in a sense with Steve Anthony leading the new team at EA Vancouver (h/t Kotaku). The assets from project codename Ragtag will be the foundation of the new Star Wars game that Söderlund teased in the announcement post.

What shape will the new Star Wars game take? Söderlund's post actually makes this a fairly easy guess.

"Throughout the development process, we have been testing the game concepts with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace," Söderlund writes. "It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design... Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore."

Anthem, another games-as-service from EA and BioWare

By the sound of it, the new Star Wars game will become a more open-ended game, possibly with online services like Destiny or BioWare's own Anthem. Where the Visceral game presumably told an enclosed story based on characters, the new Star Wars game will offer players more freedom and reasons to "come back and enjoy for a long time to come."

Just as how Square-Enix announced earlier this year that the decline of single-player games will shift its focus towards games-as-services, EA seems to be doing much of the same with today's Visceral announcement.

We will continue to update this story as it develops.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.