Jade Raymond revealed that her team at EA Motive Studios is working on a second un-announced game that's smaller in scope than the studio's big project.
Raymond revealed the existence of the second game in an interview with Game Informer where she described the second game as a passion project started by thee developers. "In Montreal, we have a big IP and then we have a second project, and the thing that I'm really excited about is that project was totally born from three passionate people who just worked on a pitch in their spare time," said Raymond.
"They were super passionate, saying 'let us prototype it, let us do it,' and we managed to give them some space to get it done because it was exciting. People saw what was going on and more people wanted to join their team. Now it's a fully-fledged project, so we were able to get that going within Motive, which I think is one of the benefits of having a smaller studio."
Raymond became head of EA Motive three years ago to start up a new studio under the multinational video game company. Raymond hired designers such as Portal designer Kim Swift. The studio is currently involved with several games including a potential new Garden Warfare title and Visceral's Star Wars game.
We got a chance to speak with Raymond about Motive's big new IP at this year's GamesBeat Summit where we learned that it will not abandon the promise of narrative single-player games, even as it pushes forward into the live service genre.