Several years ago, Uncharted director Amy Hennig and a team were working on a single-player Star Wars game for EA, dubbed "Project Ragtag." The project would be eventually shut down in 2017, but new details have now emerged on the game that wasn't meant to be.
"We just had a lot of gameplay people never got to see," recalls ex-Visceral producer Zach Mumbach on the latest MinMaxShow (and first reported by Eurogamer). "We had levels, they weren't done but they were close. We had one set-piece which was basically done—we were putting the final touches on it right when the studio was shut down.'
Mumbach goes into detail on one of these set pieces in particular. "[It was] this crazy AT-ST moment which was really cool. You were on foot running away from it and it was trying to hunt you down but you were more agile, slipping through these alleyways, barrelling through and crashing and using all the destruction of Frostbite. You would have been like, 'Oh, that's Star Wars Uncharted.'"
Unfortunately, this gameplay never saw the light of day. The only footage we ever saw of Visceral's Star Wars game was a brief in-engine clip of a mysterious character emerging into a sandy courtyard, with Empire ships flying just overhead.
"I think we would have made the best Star Wars game ever made," Mumbach continues. "The story and the setup and the characters... [were] set up for success but what we had to execute was going to take a while."
This was apparently clear to EA's leadership at the time which, according to Mumbach, came in from Vancouver and attempted to cut bits of the game in order to get it shipped. Project Ragtag would never ship however, and Dead Space developer Visceral would be shut down in late 2017, in an announcement from EA executive Patrick Söderlund.
Since then, EA's Respawn Entertainment studio in LA launched Star Wars Jedi: Fallen Order late last year in 2019. A single-player Star Wars game just like Project Ragtag, Fallen Order was the fourth-biggest physical release of 2019, and shipped 10 million units by March 2020, proving to be a certified hit for Respawn and EA.