Elden Ring Will Be Just as Tough as Past Soulsborne Games, Hidetaka Miyazaki Says

We'll see how well George R.R. Martin's mythos meshes with FromSoft's gameplay.

One of the biggest rumors going into E3 2019 was about a new game collaboration between FromSoftware and George R.R. Martin. That rumor turned out to be true and the game is called Elden Ring. FromSoft director Hidetaka Miyazaki gave an interview that went more in-depth about the project than the mysterious reveal teaser, including how much Martin contributed.

First, fans of Dark Souls will be happy to know that Elden Ring is another action-RPG, but with a heavier RPG focus than Sekiro: Shadows Die Twice. In fact, Miyazaki says Elden Ring will go into RPG elements heavier than even the Dark Souls games.

"Even when compared to the Dark Souls series, I believe this title will provide even more variety in the ways for players to overcome challenges and tweak their tactics when facing enemies," Miyazaki says in an interview with Xbox. "This title will include a wide variety of weapons, magic, and ways to engage enemies, that make it possible to provide users with a style of gameplay and strategy that suits them."

One of the biggest conversations to happen around FromSoftware's last game, Sekiro, was about the game's difficulty. However, Miyazaki says that Elden Ring will stick with FromSoft's typical difficulty range. "The importance we place on the joy the player experiences through overcoming challenges will be the same as it is in our other titles," Miyazaki says. "I believe it will prove to be a very satisfying experience.

While Miyazaki didn't elaborate on the reveal trailer, he explained how the collaboration between FromSoft and "A Song of Ice and Fire" author George R.R. Martin came to be; and how it shaped the world of Elden Ring.

"I suppose the start of this collaboration came from the fact that I myself am a huge fan of Mr. Martin's work," Miyazaki says. He personally recommended new employees read "Fevre Dream" by Martin.

"Me being such a known fan of Mr. Marting caused our executive business director Eiichi Nakajima to reach out to him with the expectation that we would get turned down. However, we were given the rare opportunity to talk one-on-one with Mr. Martin which was an incredibly fun and stimulating experience."

Martin would go on to write the "overarching mythos for the game world itself," according to Miyazaki. That mythos then introduced characters, drama, and a "plethora of mystical and mysterious elements as well."

From the interview the project sounds like a mixture of FromSoftware's gameplay expertise, with Martin's world-building. We're excited to see even more details emerge in the future.

Elden Ring is announced for Xbox One, PS4, and PC. There is no release date yet, but read our Elden Ring guide for more details about this exciting collaboration.

Tagged with Action Adventure, E3 2013, E3 2019 General Coverage, fromsoftware, game of thrones, News, PC, PlayStation 4, Role Playing Games, Xbox One.

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