Fall Guys Is Devolver's Biggest Launch Ever and a Steam Blockbuster to Boot

Fall Guys Is Devolver's Biggest Launch Ever and a Steam Blockbuster to Boot

Falling up, up, and away.

Mediatonic's Fall Guys: Ultimate Knockout is a huge hit by just about every conceivable metric. That's the big takeaway that Mediatonic and publisher Devolver Digital are celebrating today. On top of attracting players Rocket League-style with a free PS Plus launch and pulling in viewers on Twitch, Fall Guys has already sold 2 million copies on Steam, making it Devolver's biggest launch yet.

Considering that Fall Guys is priced at $19.99 on Steam (add another $10 for the Collector's Edition), that's got to be a huge chunk of change. For context, consider that Valve's 30% sales cut on Steam goes down to 25% after a title makes $10 million, and then down to 20% after a game makes $50 million. Some back-of-the-napkin math will tell you that Fall Guys is already well on its way to joining the likes of The Witcher 3 in that $50 million-plus club.

The Steam numbers also help explain, but don't excuse, the review bombing that took place on Valve's platform in response to Mediatonic's server woes with Fall Guys. Fall Guys is so ridiculously popular that it's hard to keep its 60-player servers up, and given the Steam audience's propensity for review bombing, it's not surprising that scores of users have left negative reviews. Many more are likely quite happy with what they've been playing.

Plus, when the servers are up, lots of folks are playing and watching Fall Guys. Building on its pre-release streaming buzz, Devolver says that Twitch viewers have streamed 23 million hours of Fall Guys already.

If you're not already amongst the millions who've tried Mediatonic's platformer-meets-MXC take on the battle royale genre, give Senior Editor Caty McCarthy's review of Fall Guys a read. With this many players drawn in and plans for new seasons of content to come, it seems like this chaotic, colorful show is poised to keep going for a long while. Here's hoping that gives everyone a chance to nab a win (or five in a row).

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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