Between bouts of fixing servers and basking in its astoundingly warm reception, the team at Mediatonic has put together a new patch for Fall Guys: Ultimate Knockout. Launching tomorrow, the first update to Fall Guys will add another level to the platformer battle royale's rotation and deliver bug fixes galore.
Joining the level rotation in tomorrow's update is a Fall Guys stage you may not have realized was missing at launch if you played the beta: Jump Showdown. On the level, a dozen or so players need to avoid two spinning bars, one high and one low, that threaten to sweep them off of a ring platform and into the slime below. As time goes on, sections of the ring fall away to force players together and increase the odds of attacks (or hugs).
The level rotation will also be tweaked to feature the Royal Fumble less. As one of the final levels, Royal Fumble tasks players with trying to steal and keep a single tail in order to nab the crown. It's fun, but maybe not the way most games should end. Anecdotally, I haven't even seen Hex a Gone played outside of the beta... maybe one day I'll get there myself.
On top of all this and a variety of fixes, Mediatonic is adding "improved messaging for matchmaking and server errors." Given that its huge number of players has made it hard to keep the Fall Guys servers up, better messaging should hopefully let players know when a disconnect is the result of a momentary hiccup or something a bit more serious.
If you still haven't decorated your own bean pal and stumbled into the rumble, give Senior Editor Caty McCarthy's review of Fall Guys a read. More Fall Guys levels are said to be coming soon, so don't wait around if you want to see what it's all about before Mediatonic starts making bigger changes.