Fallout 4 Capital Wasteland Mod Returns After Near-Death Brush With Bethesda's Lawyers

Fallout 4 Capital Wasteland Mod Returns After Near-Death Brush With Bethesda's Lawyers

But the workload for the mod increased substantially.

Many fanmade mod projects go quietly into the night when the lawyers get involved. But Capital Wasteland, a mod meant to recreate Fallout 3 in the Fallout 4 engine, has risen from the legal ashes.

Last year Capital Wasteland's mod team announced that after speaking with Bethesda Softworks' lawyers, the project would be put on hold. There wasn't a legal battle per se, but Capital Wasteland's plan to use the original Fallout 3 recorded dialogue raised "serious red flags" with Bethesda's lawyers. And while Bethesda tried to work out some alternatives with the modders, the result was a seemingly indefinite hiatus.

But in a surprise announcement Capital Wasteland's co-lead HcGxGrill announced in a new blog post that the team has decided to continue the project, and they'll get around the legal quagmire by re-recording the voice lines in Fallout 3. "This is a very big undertaking as there are approximately 45,000 voice lines in Fallout 3," HcGxGrill writes in the blog post announcing the project's revival.

Capital Wasteland has also been on ice for about 10 months so any progress that would have been made in that time obviously didn't go forward. As a result, the Capital Wasteland team is looking for help in a variety of positions. Voice actors obviously for the re-recordings, but also level designers, 3D artists, 2D artists, animators, environment artists, and VFX artists as well.

Not a lot of fan projects survive a brush with a game company's legal team. An online Halo 3 fan project was canceled after it was flagged by 343 Industries. A similar mod project focused on recreating Obsidian's Fallout: New Vegas in Fallout 4 was also staggered after the news that Capital Wasteland was going on hiatus.

A new screenshot for Capital Wasteland|Capital Wasteland

Last we checked Capital Wasteland recreated about 40 percent of the Fallout 3 map in Fallout 4's engine and there's no telling how much is left to do on such a massive project, even without a nearly yearlong break. Capital Wasteland did share a few new screenshots of work the mod team finished since the project went on hold so it looks like the team is diving headfirst into the project once more.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

Fallout: New Vegas Is 10 Years Old Today, and It's Looking Great in This Fallout 4 Mod

The Mojave has never looked better. Well, besides before the war.

Where Cards Fall Making the Leap From Apple Arcade to PC and Switch in 2021

The Blaseball team's house-of-cards adventure is coming to new platforms.

The Pikmin 3 Deluxe Demo Has a "Hidden" Boss, Speedrunner Discovers

There's a bit more of Pikmin 3 in that demo than intended, it seems.

You may also like

Evil Genius 2 is the Original's Blueprint Pulled in the Modern Age

Sixteen years later, Rebellion is focusing on getting Evil Genius right.

Starting Screen | We've Already Forgotten What Real Console Wars Looked Like

In the olden days, game companies would sooner shank each other than put exclusives on each other's consoles.

Sony Says It Will Optimize the PlayStation 5's Fan With Online Updates

Some patches might tweak how fast the fans run in certain situations.

Axe of the Blood God: A Closer Look at Yakuza: Like a Dragon

Plus, we let our imaginations run wild in this week's episode of the RPG podcast.