This guide will show players how to build the Explosives Mill in Fallout 4, a new feature that Bethesda introduced with the Contraptions DLC.
While some gamers may not need to manufacture ammo using the Ammunition Plant in Fallout 4, there is little doubt that most players could use some extra grenades, or even a pocket full of their favorite mines. These items are far less prevalent in the Commonwealth, so creating your own is a fantastic option to keep from running out.
Today, we’re going to tell you everything you need to know about how to get your very own Explosives Mill up and running. All you have to do is follow along and make sure you’ve got the resources on hand, the perks unlocked, and you’ll be blowing things up in no time.
Fallout 4 Explosives Mill
Before you can do any building at all, you’re going to have to ensure that you have Demolition Expert Rank 2, which requires you to be at Perception Level 5. Console players will have to grind for this, while gamers on PC can take a few shortcuts with console commands if they’d like. You’ll also have to have a few basic resources to craft the item, such as Circuitry x 2, Gear x 3, Rubber x 4 and Steel x 10. If you meet all of the requirements, browse to Power > Manufacturing > Machinery to find the Explosives Mill.
You’re likely going to want to include a series of Conveyor Belts, and a Conveyor Storage device to hold all of your manufactured gear. We aren’t going to list the components you need for each one, but if you aren’t sure, just bring up the devices in your Workbench. The Conveyor Belts can be found by browsing to Power > Manufacturing > Conveyor Belts, and then the Conveyor Storage through Power > Manufacturing > Miscellaneous.
Start by placing your Explosives Mill wherever you want. This can be inside or outside. If you want to get all crazy, start connecting Conveyor Belts like we’ve mentioned above. Finally, connect the Conveyor Storage to your Conveyor Belts to complete the build. You should have a device that looks similar to Explosives Mill > Conveyor Belts > Conveyor Storage.
You’ve built the device, but it won’t work without electricity, and a Terminal to program it to produce the type of explosives you want. Start by placing a generator down (Power > Generators), and then a Terminal as well (Power > Miscellaneous). You should throw in a switch to turn the Explosives Mill on and off, but this part it optional. Once you’ve placed the three devices, your physical configuration will be Generator > Terminal > Switch > Explosives Mill > Conveyor Belts > Conveyor Storage. To get it working, have wires running from the Generator > Terminal > Switch > Explosives Mill.
If you move to your Terminal you should see a listing for the Explosives Mill, and any other device that’s connected to the same power grid. Ours has the Armor Forge and Weapon Forge as well, so those show up in our Terminal. Select your Explosives Mill and you’ll see what you can build. You’ll want to hit Demolition Expert Rank 4 to see all of the options. Select one that you’d like to build, and take note of the components required to do so.
If you really want to enjoy the Explosives Mill, take all of those new grenades and chuck them at your least favorite settler while they’re stuck in the Fallout 4: Pillory.