Fallout 4 was a pretty polarizing game. Maybe you're still wandering the post-apocalyptic wasteland of Boston or maybe you put it down after only a few hours. Either way, Bethesda isn't done with Fallout by a long shot. Today, the studio announced its upcoming Fallout 4 DLC plans.
It's worth noting that Bethesda is calling this the "first series" of downloadable content for the game, with their plans stretching out longer than previous Bethesda games. While the Season Pass for Fallout 4 was originally $29.99, under the new, expanded content plan, that price is going up to $49.99. However, Bethesda is rolling in the money, so they're being nice about it. If you already purchased the Season Pass at $29.99, you still get all the content from the expanded version. If you want to buy the Season Pass now, you have until March 1 to pick it up for $29.99.
The first DLC will be Automatron, coming on March 2016 for $9.99:
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!
This is frankly, the coolest idea of the bunch. Crafting and maintaining your power armor was one of the highlights of Fallout 4 and this extends that idea to a unique companion. I honestly expect to have a ton of fun with this particular add-on to the game.
Next up is Wasteland Workshop, coming in April for $4.99. While Automatron focuses on a new companion, Wasteland Workshop sounds like it's an expansion of the existing settlement system, with new designs and traps for enemies.
With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more!
Far Harbor is the final add-on in this first set of content, and this sounds like it's the full story DLC in the style of Fallout 3's Operation: Anchorage or Mothership Zeta. The add-on will take you to the coast of Maine, where Bethesda promises the "the largest landmass for an add-on that we've ever created." It'll be released in May for $24.99. The description for the DLC:
A new case from Valentine's Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we've ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
The rest of the content is spread throughout the rest of 2016, alongside other free updates to the game. Bethesda is looking to get the Creation Kit out the door, which will let players create and use mods for free. There's a planned overhaul of Survival Mode that means players have to watch out for things like hunger, sleep, and diseases to survive. The studio is also continuing to tweak and optimize the game further as it releases new content.
Players can head over to Bethesda.net to sign up for the Fallout Add-Ons closed betas if they want to try the content before the rest of us. The rest of us will just play the betas when they're launched as full releases. Hopefully, having actual betas means Fallout 4's add-ons will launch with fewer bugs than the base game or its predecessors.