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Noclip, an outfit that makes documentaries about video games and the magic that goes into developing them, released a "making of" video for Fallout 76. The latest entry in the Fallout series has a substantial online component, and Noclip talks to Bethesda about the challenges that come with adding a multiplayer-focused component in a franchise that's traditionally single player.
The video, which is 40 minutes long, goes into some interesting territory, e.g. what it's like to try and make Bethesda's Quake engine cooperate with Fallout's engine. Fallout 76 is an ambitious project—besides the multiplayer element, it's four times the size of Fallout 4, and sprawls across the mountainous terrain of West Virginia—and its developers are eager to talk about new features as well as changes to old systems and items.
Rest assured we're keeping our eye on Fallout 76 and publishing whatever news (or horror) comes our way. We've already talked about new gameplay elements and chronicled some of the mutants talking the hills of West Virginia. Take a look at our guide to Fallout 76 for a summary of everything we know so far. It launches on November 14 for PC, PlayStation 4, and Xbox One.
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