Fallout 76's Roadmap Introduces Seasons and the Brotherhood of Steel

Fallout 76's Roadmap Introduces Seasons and the Brotherhood of Steel

With NPCs finally in the game, Fallout 76 is looking ahead.

Now that Fallout 76's Wastelanders update is live and NPCs are populating the vast wastes once again, Bethesda is laying out markers for the road ahead. New perks, seasonal content, and a classic Fallout faction are all set to appear throughout the rest of the year.

In an update on the Bethesda blog, the studio confirmed that Fallout 76 will be taking on a seasonal approach starting this summer. It will be Fallout's take on a "season pass" approach, with a single unified progression path and set of rewards, including cosmetics and consumables.

Even further out, Bethesda plans on more seasons, with each one lasting around 10 weeks with a few weeks' break between each. Each will have its own theme and rewards, and it looks like the theme for the upcoming seasons will start to introduce even more conflict to the Appalachian Wasteland, including the Brotherhood of Steel.

Set for this winter, the Fractured Steel update will be a continuation of the fall season's story, introducing new NPCs, quests, and companions. The world of Fallout 76 looks to be growing even more over the coming year, after the release of its NPCs have turned it into more of a proper Fallout RPG.

The multiplayer Fallout game has had a rough time courting Fallout fans. Yet with the Wastelanders update and the concerted efforts of the Fallout 76 faithful, the game might start to finally look more like its original pitch: a solid online version of Fallout.

The first of Fallout 76's seasonal updates will go live with update 20 this summer.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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