Far Cry 5 Breaks All Kinds of Sales Records for Ubisoft

Far Cry 5 Breaks All Kinds of Sales Records for Ubisoft

A big win in Hope County, Montana.

Far Cry 5 has become the fastest-selling game in the franchise after doubling the first week sell-through of Far Cry 4.

Ubisoft announced today that Far Cry 5 is now the second biggest launch ever for a Ubisoft game, second only to Tom Clancy's The Division. It has made $310 million in its first week through consumer spending.

Other info provided by Ubisoft includes the fact that digital distribution accounted for more than half the sales, and that over 55,000 hours of Far Cry 5 has already been streamed on Twitch. Another record for the Ubisoft game.

"I'm proud that the culmination of years of passionate work from the team is paying off, and that Far Cry 5's experience resonates with so many people," said Far Cry executive producer Dan Hay.

Far Cry 5 takes place in the fictional Hope County in the U.S. state of Montana. The area has been taken over by a religious cult known as the Project at Eden's Gate and its leader, Joseph Seed.

Our Far Cry 5 review awarded the game a 4.5 out of 5, praising the sheer breadth of gameplay experiences and its open world, even if we had some reservations about the overall tone of the game's central narrative. This is something we've explored deeper in our feature exploring the way Far Cry 5 juggles two different tones.

It's interesting to see the debate go on about the way Far Cry 5 handles its central cult storyline, which we explore in-depth with Ubisoft's cult experts. But the players seem to have responded to Far Cry 5 regardless.

And Ubisoft released some fun stats about how players have been playing Far Cry 5, including the number of skunk ambushes in the game, Boomer's popularity, and how many civilians saved in the game total.

For more on Far Cry 5 you can check out our complete Far Cry 5 guide for all the latest tips, tricks, and campaign walkthroughs.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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