Final Fantasy 14 Director Naoki Yoshida Will be a Major Character in Nioh 2 (Well, Sort Of)

Final Fantasy 14 Director Naoki Yoshida Will be a Major Character in Nioh 2 (Well, Sort Of)

Want to make your supernatural samurai look like Yoshi-P? No problem.

Square Enix's Naoki Yoshida, a.k.a. Yoshi-P, is pretty popular amongst fans of Final Fantasy 14. Yoshida was famously brought in as the MMORPG's new director after its disastrous debut, and has been 14's most public face from 2013's successful relaunch all the way through last year's Shadowbringers expansion. Yoshida's had a few characters modeled after him in Final Fantasy 14, but soon you'll be able to play as him in another title: Team Ninja's Nioh 2.

This somewhat strange announcement comes courtesy of a recent Japanese Team Ninja stream for Nioh 2. With last year's open beta—which showed Nioh 2 isn't backing down from the first game's tough-as-nails Yokai slaying—community members were invited to submit their favorite customized characters for a chance that they'd be included in the final release as presets.

One of the submissions they received was modeled after good ol' Yoshi-P. According to Josh Torres of RPG Site, Team Ninja reached out to Yoshida to get permission to use his likeness in the game. With Yoshi-P's blessing, "Koma-p Tenzen" will be one of the eight winning presets available in Nioh 2.

It's a pretty good likeness, though Nioh 2's version of Yoshida might look a bit more battle-hardened than the man himself. That could be thanks to the addition of the samurai ponytail, or maybe it's the lack of Yoshida's glasses. (In Final Fantasy 14, Yoshida's cameo characters usually sport some specs or goggles.)

In addition to leading the Final Fantasy 14 team, Yoshida was made head of Square Enix's Third Development Division last year. That team is working on a secretive "key" next generation project, which some are hoping will turn out to be Final Fantasy 16.

Nioh 2 will launch for the PS4 on March 13, 2020. For more on what Team Ninja's bringing to the Soulsborne-esque sequel, read about some of the areas the developers are focusing on in response to beta feedback from fans.

Thanks, Siliconera.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

In other news

Control: Ultimate Edition Confirms PS5 and Xbox Series S/X Dates and Ray Tracing Toggle

If you were hoping for the highest of high-end performance… dream on, Faden.

The SNES Can Do Ray Tracing Thanks to a Homebrew “SuperRT” Chip

Ben Carter's chip design makes real-time lighting and reflections possible on a 30-year-old console.

Xbox Is Hosting a Space Jam Game Jam Design Contest

We got a real (game) jam goin' now.

Need help?

Apex Legends Vaults - Where to Find the Vaults and How to Open Them

Need to know how to find a Vault Key in Apex Legends to open one of the three vaults? We've got you covered.

Gears 5 Collectibles - How to Find All Collectible Locations

Here's our guide to the Gears 5 collectible locations, including Act 1, Act 2, Act 3, and Act 4 collectibles.

Devil May Cry 5 Devil Breakers - Devil Breaker Arm Abilities in Devil May Cry 5

Here's our complete breakdown of every Devil Breaker arm ability for Nero in Devil May Cry 5.

Sekiro Tips - How to Beat Every Boss and Survive in Sekiro Shadows Die Twice

This is our complete beginner's guide to surviving Sekiro: Shadows Die Twice, including a list of essential tips and tricks.