Final Fantasy 14 Patch 5.0 Notes and Job Guide Shows Just How Far Job Changes Are Going

Final Fantasy 14 Patch 5.0 Notes and Job Guide Shows Just How Far Job Changes Are Going

Square Enix releases the full patch notes for the upcoming expansion.

Following a preliminary release, Square Enix has released the full patch notes for Final Fantasy 14's Patch 5.0. That's the Shadowbringers expansion, which begins its early access period tomorrow. An entirely new expansion worth of content is now available in text form for players to pore over.

A lot of the stuff was previously detailed, like the new hub cities of the Crystarium and Eulmore, or the new regions of the First. Viera and Hrothgar join the list of character races, meaning a lot of players are about to use a Fantasia for a race change. Gunbreaker and Dancer join the crew as the new expansion jobs. The main scenario continues for those that are caught up to the events of patch 4.58. Job quests have given way to role quests (Tank, DPS, Healer) as previously explained, but there will be new job quests at level 80!

Today is maintenance for the expansion patch, so players are spending their time looking at the changes to jobs. These were previously explained during the Fan Festival events and media tour, but now we have full details about what's changing. There's some general pruning of abilities to streamline the player's experience, but a few things are sticking out. Many of these changes are also in the official Job Guide, which was updated this morning.

Scholar and Summoner players are angry at a loss of class identity, given that pets have vastly changed. Pets are now fully integrated into their rotation and not controllable directly; this makes them closer to spells with more interesting visual components. Scholars are also a bit miffed because they've lost a number of interesting DPS abilities. On the healing side, Astrologians have the reworked card system, but there are complaints about the lack of potency in their spells. Most of the ire seems to be toward Celestial Opposition, which is too weak with a fairly long cooldown.

Every tank lost their DPS and tanking stances in the expansion, but some jobs came out worse in the shuffle. Some Dark Knight players are unhappy with the changes to interesting mechanics like Darkside, pulling them closer to the more traditional tanks. I've seen players on Reddit saying that the job now feels like a Warrior with less potent tools. Machinist is a complete and total teardown, with a Job Guide page that's nothing but revisions; those players will be learning an entirely new job.

There are two fairly big updates unrelated to job changes. The first is the addition of two grades of Materia. Players assumed that new Materia was coming, but two grades is a bit surprising. Shadowbringers will allow players to pick up Grade 7 and 8 Materia. Like the current Stormblood expansion, Grade 8 Materia will always fail in advanced melding, like Grade 6 Materia before it.

The second one is more technical in nature. Players used to have the option to have an unlimited frame rate under the Display Settings. Now, there's a maximum of 90FPS, meaning players with 120/144hz monitors could run into some trouble. The problem is that some players were using very high frame rates for glitches, making this likely a band-aid fix until Square Enix could look further into the problem.

The full patch notes have players furiously theorycrafting their builds and rotations for the upcoming expansion. Final Fantasy 14: Shadowbringers launches into early access tomorrow, with a full launch on PlayStation 4 and PC on July 2, 2019.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

Read this next

Final Fantasy 14 May Have Just Been Confirmed for PS5

Will the realm be reborn again on a new console?

Anyone Who Wanted Kingdom Hearts 3 Seems to Have Bought it at Launch

Final Fantasy 14 and mobile games carry Square Enix through a quiet year.

A Bug in Final Fantasy 14's Nier Raid Has Fans Making Conspiracy Theories

Once you add Yoko Taro into the mix, fans start to dig deeper, even on the glitches.

Final Fantasy 14's Nier: Automata Raid Gets a Release Date and a Ton of New Details

Final Fantasy 14 continues to consume all things Square Enix.

Final Fantasy 14 Director Details Upcoming Job Changes for Ninja, Samurai, and Summoner

Future collaborations with other games remain top secret.

More News

Half-Life: Alyx is VR Exclusive, But You Don't Need Valve's Headset to Play It

Valve's return to Half-Life won't be Index exclusive.

More on PC

It Took Forever to Get Oculus Link Working, But It's Been So Worth It

Oculus VR is promising a lot with Oculus Link, and it mostly delivers.

Inside Neo Cab, the "Nowpunk" Noir Indie That Is One of 2019's Most Underrated Games

We speak with Chance Agency's Patrick Ewing about the twists and turns of the studio's "Nowpunk" noir.

Half-Life: Alyx is VR Exclusive, But You Don't Need Valve's Headset to Play It

Valve's return to Half-Life won't be Index exclusive.

Amazon Will Reportedly Announce a Cloud Gaming Service Next Year

Google, Sony, Microsoft, and soon, Amazon.

Yu Suzuki is Already Looking Ahead to Shenmue 4

The developer previously said Shenmue 3 would get us nearly halfway through Ryo's story.

More MMO Games

Final Fantasy 14 May Have Just Been Confirmed for PS5

Will the realm be reborn again on a new console?

Rare Announces Everwild, Its Mysterious New IP

We got a glimpse of what Rare's next project is.

Bungie is Dropping Some Cryptic Teasers for Destiny 2

Turns out hitting level 999 was just the tip of the iceberg.