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When the Final Fantasy 30th Anniversary event came and went with only a new key visual for the Final Fantasy VII Remake, fans had questions. Where was a trailer at least? The game is planned for episodic release so that Square Enix can release something sooner rather than later. In an interview with Weekly Famitsu (translated via Gematsu), FF7 Remake producer Yoshinori Kitase admitted that the first episode still needs work.
"We're still brushing up the scenes we showed you in the trailer. The level of quality we need to hit is coming into view, but there is still some way to go from here," said Kitase. "I think it's my responsibility to decide the level of quality and maintain that quality to the very end during production of the episodes. Of course, as the episodes progress, it's only natural that the quality match."
Square Enix has settled on the game's battle system, which will not be the turn-based RPG of the original. Kitase says that FF7 Remake director Tetsuya Nomura has solidified the base of the game, working alongside Kingdom Hearts and Dissidia: Final Fantasy planning director Mitsunori Takahashi. Those names can give you an idea of what kind of combat you should expect.
Kitase also talked about being able to keep fans happy between episode releases.
Square Enix is not opposed to content from Crisis Core or Advent Children appearing in the remake.
"Final Fantasy VII spreads out laterally in a compilation. There isn't a concrete plan, but since we can't put out a game in just a few months, I want to think of a way to sustain interest in between releases," he explained. "While I would like to take measures such as doing live streams to interact with users, with this episode system I think we'll be using all of our energy on reaching the end of the original game, so I don't really know whether or not we'll be able to do things between episodes and other titles."
Final Fantasy VII Remake is coming to PlayStation 4 when it's done.
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