Final Fantasy Crystal Chronicles Remaster Delayed Until Summer 2020

Final Fantasy Crystal Chronicles Remaster Delayed Until Summer 2020

On the plus side, it'll have transferable saves across all platforms.

Final Fantasy Crystal Chronicles Remastered Edition is being delayed into summer 2020. Though the delay may be disappointing to folks who were looking forward to playing it next month, Square Enix has announced that in addition to online co-op cross-play between the PS4, Switch, Android, and iOS versions of the game, the remaster will also allow players to transfer save data between all four platforms.

First released for the GameCube in 2003, one of the major appeals of the new remaster is its streamlined cross-play multiplayer. While Crystal Chronicles' single-player mode could be played with a standard GameCube controller, the local-only co-op content supported up to four players but required each to use a GameBoy Advance connected to the console with a link cable.

Final Fantasy Crystal Chronicles Remastered Edition has been delayed twice since it was first announced. Originally, Square Enix revealed the remaster in 2018 only as a title for the Switch and PS4, targeting a 2019 release date. At Tokyo Game Show 2019 in September, the company released a new trailer announcing a January 2020 release date.

On top of supporting online play and save transfers between systems, the most recent trailer for Final Fantasy Crystal Chronicles Remastered Edition showed off new items, skins, dungeons, and boss fights being added to the game.

So, if you were getting ready to eBay a stack of GameBoy Advances and some link cables in anticipation of this release, you'll need to wait a bit longer. On the plus side, having both cross-play and cross-save will make this port easier to play in co-op than a lot of modern titles—that seems like something worth waiting for.

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Mathew Olson

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Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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