Final Fantasy XIV Doing Way Better than Square Enix Expected

Final Fantasy XIV Doing Way Better than Square Enix Expected

So good, in fact, that the company has adjusted its earnings forecast significantly.

Final Fantasy XIV: A Realm Reborn is a great game, but since its relaunch observers have been wondering if it would have the legs to survive in the long term.

A troubled launch didn't help; while this is nothing unusual for a new MMO, the new version of Final Fantasy XIV really needed things to go smoothly after its previous incarnation had been so poorly received. Fortunately, despite the usual teething troubles, Naoki Yoshida and his team managed to get things sorted admirably quickly, and it wasn't long before the game was running smoothly and enjoyably. Going forward, the plan is to introduce major content updates every three months, beginning with a patch that adds player housing and PvP, with smaller special events unfolding in the meantime to keep things interesting every so often.

Would it be enough, though? The pay-to-play MMORPG model is often criticized as being outdated and irrelevant these days, particularly with the rise in free-to-play titles along with DLC-supported pay once, play forever games like Guild Wars 2 and The Secret World -- so would Final Fantasy XIV: A Realm Reborn be able to survive without going free-to-play?

Well, so far things are looking very positive. The game has, according to Siliconera, so far outperformed expectations, causing Square Enix to revise its earnings forecast significantly.

Final Fantasy XIV's better-than-expected performance coupled with strong arcade sales for the six month period up to September 30, 2013 led Square to alter its projections from a 2 billion yen ($20 million) operating loss to a 4.7 billion yen ($48 million) operating profit -- a complete turnabout. Net income, meanwhile, was adjusted from a 1.3 billion yen ($13 million) loss to 2.6 billion yen ($26 million) profit.

Not at all bad for a new game in a genre of apparently declining popularity -- and one using a business model that is often perceived as outdated, no less. Still, it's testament to the high quality of Final Fantasy XIV -- both as an MMORPG and a mainline installment in the Final Fantasy series -- that it's done so well. Once the PlayStation 4 version launches, we can probably expect another influx of new players, too. Considering that a month ago the company was looking to dig itself out of a serious hole by experimenting with more "flexible" business models, new president Yosuke Matsuda must be breathing a sigh of relief right about now.

The first major content update for Final Fantasy XIV is expected next month. In the meantime, why not check out our review and follow-up thoughts?

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Related articles

Nintendo Treehouse Stream Set for Friday Will Include a New WayForward Game Reveal

Fresh off of shipping a new Shantae, WayForward will share a Treehouse stream with Paper Mario.

New Valve Doc Showcases Long-Lost Projects, Including a Dota 2 RPG

On top of Half-Life 3 and Left 4 Dead 3, the studio abandoned something in a new genre.

Sony Invests $250M Into Epic Games for "Further Collaboration"

The PlayStation manufacturer now has a minority stake in Epic.

You may also like

Bird Alone Is Trying to Help Us Feel A Little Less Alone In Quarantine

The latest game from George Batchelor offers a warm, daily mental health check-up.

World of Warcraft Charging for Gender Changes Wasn't "The Right Message," So Now They're Going Free

A paid service goes free in Blizzard's new commitment to character customization.

First PS5 Game Box Art Revealed With a Look at Marvel's Spider-Man: Miles Morales

PS5's two-tone look is also coming to all that box art.