First PS5 Game Box Art Revealed With a Look at Marvel's Spider-Man: Miles Morales

First PS5 Game Box Art Revealed With a Look at Marvel's Spider-Man: Miles Morales

PS5's two-tone look is also coming to all that box art.

New consoles usually mean new takes on how game cases and box art are handled, and the PlayStation 5 will bring some changes in line with its black-and-white look. Today, Sony shared what the case for Marvel's Spider-Man: Miles Morales will look like, and while it's not a huge departure from the styling for PS4 games, it may take some getting used to.

Revealed over at the PlayStation Blog, it looks like boxes for the PS5's games will keep the same transparent blue plastic case that PS4 games currently come in. The big change is that the box art itself will now have a monochrome styling to match the PS5 console itself: a black PS5 logo treatment on a white rectangle, plain as can be.

Yep, that's a box. | Sony

That's really all there is to it, as there's not too much to say about the art for Miles Morales. It looks like Miles is ready to unleash one of those electric attacks we saw him using in the reveal trailer, but apart from that it's just a very classic Spider-Man action pose. You can also see that soon-to-be-standard PlayStation Studios mark right next to Insomniac's logo.

Not a fan of the look? Well, considering that Sony's going to release a digital-only version of the PS5 and that publishers are seeing higher and higher percentages of digital purchases with current-gen games, chances are good you're not going to see these black-and-white branded boxes much in the first place.

Just like the PS5 logo reveal earlier this year, this is less of a shock in terms of styling than, well, the actual look of the console itself. Still, at the time of writing, the official PlayStation account's tweet about the box art has amassed over 33,000 likes on Twitter.

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Mathew Olson

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Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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