Five Nights at Freddy's VR Delayed, Might Have "Extra Surprises"

Five Nights at Freddy's VR Delayed, Might Have "Extra Surprises"

You've received a stay of execution, pizza boy.

If you were counting on an angry animatronic to kill you this month, I'm afraid I've got some bad news. Five Nights at Freddy's VR: Help Wanted is delayed.

Five Nights at Freddy's creator Scott Cawthon announced the delay yesterday on the survival horror series' Steam community. The new release date is "late May." Cawthon feels the delay is necessary to tighten up the final product.

"The truth is that the game has become much bigger than it was initially conceived to be," Cawthon writes. "That's a very good thing, but because of that, I want to spend a little extra time with [developer] Steel Wool doing more testing and adding more polish before release."

Cawthon adds he may even be able to throw in "a few extra surprises." That's sure to pique the interest of Five Nights at Freddy's Fans who are into the series' overarching story and complex lore.

I had a chance to try out Five Nights at Freddy's VR myself last month at PAX. Unsurprisingly, a series that defines itself via its potent jump-scares becomes six zillion times more stressful and frightening when you plug it directly into your eyes and ears. You can hear everything, spot a lot of environmental details you missed out the first time around—oh, and the animatronics can be spotted lurching down the hallways of Freddy Fazbear's Pizza, too. This is a game that's committed to waking you up and making sure you stay awake.

Five Nights at Freddy's VR: Help Wanted actually has several gameplay modes, and the delay suggests Cawthon isn't done with additions just yet. Look for the final product at the end of May.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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