Developers who worked on projects like Fallout 3, Mass Effect 3, and Sleeping Dogs are teaming up to form a new studio. The goal of this new team, Brass Lion Entertainment, is stated clearly in its announcement: to diversify the video game industry.
In a post to Medium, chief visionary officer and creative director Manveer Heir-who left BioWare in 2017 after working on Mass Effect 3 and Andromeda-says Brass Lion will focus on creating original fictional universes that settle on "Black and Brown characters, cultures, and stories, something we feel is sorely lacking right now."
"We want to let all players be delighted by our franchises, no matter what their background and preferred medium is," Heir writes. "Properties like Black Panther show that you can authentically center Black and Brown characters and creatives and still reach a global audience."
Brass Lion's first project, Corner Wolves, looks to examine a story not often seen in games. Set in mid-90s Harlem, you play Jacinte, a young woman on the hunt for her father's killer. As the title implies, Corner Wolves will address youth culture in Harlem, shaped and defined by the war on drugs and gang life. If you've seen The Wire, you've already got an idea of what "the corner" entails.
Evan Narcisse, journalist and writer of Marvel's Rise of the Black Panther, is penning the story, with producer Just Blaze (who's worked on Jay-Z's The Blueprint and Kendrick Lamar's Good Kid, M.A.A.D City) supervising the music. While Heir says Corner Wolves began as an interactive project, it has grown to other media during development, "both linear and interactive."
Heir is joined by Bryna Dabby Smith, who worked on games like Sleeping Dogs, and Rashad Redic, who worked on art for Fallout 3 and The Elder Scrolls V: Skyrim. No release date has been confirmed yet for Corner Wolves, though Heir mentions that an exclusive first look will be arriving in the Dec. 2019 issue of Game Informer.