Forza 5 Driving Guide, Assists Walkthrough, Achievements and Car Lists

Want to become an expert Forza 5 driver? We have all the information you need, from how driving assists work and which make the most sense to turn on (and off), to how to drive effectively so you can extract maximum performance from your vehicles.

Article by Jaz Rignall, .

Forza 5 captures the art of driving in video game form very successfully. Because of that, if you want to drive the game to best effect – especially with its many driving assists switched off – you need to do so with some finesse. Sure, you can still play it in a typical video gaming, mash the buttons, yank the joystick kind of way. But to be blunt, if you do this you'll be an average player at best – and will probably need driving assists up the wazoo.

So how should you drive? Before we answer that, let's get the obvious question out of the way.

The best car in Forza is the one you can drive most effectively. The quickest is the one with the most potential to lap the fastest. Case in point, this wee beastie. The Mini John Cooper Works is without doubt the quickest in its class.

What's the best car in Forza 5?

This is a common question, and the short answer is – the one you like driving the most. Out of the gate, choose a car that you like the look of, and just get used to driving it. The game automatically boosts or detunes cars depending on the level you're racing at, so they're all very competitive.

If you reach a point where you want to be highly competitive and challenge the best players' times, check the leaderboards. That'll tell you which cars the top drivers are using to achieve the quickest lap times. But just remember – many of the top drivers spend a huge amount of time tuning their cars for specific tracks, so while the car they're driving is competitive, it doesn't mean you'll automatically win every race if you buy it.

Ultimately, the best car is the one that best suits your driving style, so have fun, buy cars and experiment. That's what this game is all about, after all.

The BMW 1-Series Coupe is a fantastic car in real life, and is similarly excellent in game. Definitely makes a great starting car, as it has plenty of headroom for fettling and tunage.

So how do you master this driving game?

Forza 5 gives you a quick taste of driving when you first start it up. This is its easiest, most-assisted setting and gives you a feel of driving the game. Once you're done, it's onto the proper driving experience. But before you do anything, take a good look at the assists. Depending on your skill level, you'll need some, but not others. There's a balance here, as you can really boost your earnings by turning a lot of them off, but you don't want to turn so many off that you keep crashing and don't ever make the podium. Here's what's what:

Suggested Line

Recommended: Braking Line

If you're unfamiliar with Forza's tracks, you might want to turn on Full Suggested Line, but for the most part, the Braking Line does a perfectly fine job of telling you the most important information about an upcoming corner, and you can use your eyes (and mini map) to figure out the rest, thus netting you a nice percentage boost. The Braking Line is not infallible, however, Depending on your class and car, sometimes you'll find you have to brake at the beginning of the yellow marker, and sometimes you can brake deep into the red. When you start a race, brake on the yellow into the first corner, and that'll give you an indication of your car's braking vs the game's recommendation, and you can then adjust accordingly through the next few corners until you've figured out the optimal braking point on the marker.

Mercedes Benz C63. "You don't really drive this car. You cling on for dear life." (Jeremy Clarkson).


Recommended: ABS On

Assisted braking is not the best option. The game tries its best to help you, but it's just too conservative and often applies the brakes during cornering maneuvers, cutting your speed at a crucial time while you watch the car in front of you take off down the next straight.

If you have the Braking Line on, you really don't need to have braking assist on. If you're having issues with braking, pay more attention to the Braking Line and brake earlier.

ABS Off is for experts who really know how to work the controls to best effect. Until you become familiar with the trigger biting point and can work the controls very delicately, no ABS will result in many uncontrolled slides.

So ABS On is the best thing – it'll help you stop very quickly while under control.

Watching the brake lights of the cars in front of you is a surprisingly useful thing to do.


Recommended: Simulation

Downgrade to Normal if necessary, but you really should be learning to play the game with Simulation steering. It gives you complete control of the car, and avoids occasional weirdness like when you're trying something unconventional that the game thinks is a mistake and then attempts to correct.

If you're having trouble with steering, be gentler with your inputs. Forza has exceptionally detailed joystick controls, and waggling from side to side violently will unsettle the car. As does over-correcting (applying opposite lock on the joystick if you're sliding). Try to remember that you don't have to use the full lock of the joystick all the time – particularly along straights to correct your line. Be smooth and consistent with your movements, and your car will act the same.

Traction and Stability Control

Recommended: TCS

Like with braking assists, STM can sometimes kill you with kindness. It tries to keep your car from spinning out by applying the brakes to individual wheels. This can be very useful, but it does mean that when you corner on the limit, oftentimes the system will kick in to correct the slide before you can, and that process will result in a sometimes significant loss of momentum. If you find yourself spinning consistently, the biggest recommendation is to be gentler with the controls. But if that's not working, then obviously turn on STM until you learn to drive with a little more finesse.

Traction control, like ABS, is useful to help you not spin the wheels too much – something that becomes increasingly problematic as you begin to drive more powerful cars. If you turn it off, listen to what the accelerator trigger is telling you. Bigger vibration is big wheelspin. Lesser vibration is lesser wheelspin, and no vibration is... well, you know where this is going. Basically, if you're feeling vibration under your accelerator finger, back off slightly until you regain traction.

But unless you're an expert, it's worth having TCS on, as it's a huge help, and doesn't cost you much of a bonus.

The most challenging aspect of a race is working your way through the pack during its early stages. Once you find some clear track, that's when you can really put your finger to the plastic.


Recommended: Manual

If you're starting out, I suggest going to auto, as you've got so much other stuff to learn, adding gear shifting might be too much to handle. However, you'll be surprised at how quickly and easily it is to pick up manual shifting. Sure, there will be times when you're bouncing off the rev limiter, or coming out of a 2nd gear corner in 4th, but you'll learn.

The best thing to do is practice with gears on timed laps against ghost cars – particularly on short tracks. The repetition of learning lines and optimal cornering gears really helps give you experience that translates to general driving. Once you've mastered manual shifting, you'll boost your performance by a quite considerable degree. That's because the game doesn't know when to hang onto a gear, or when to downshift coming into a corner. But you do.

Damage, Fuel and Tire Wear

Recommended: Simulation

Unless you're having huge difficulties, you should be able to drive with these settings effectively. In Sim mode, it's perfectly possible to doorhandle other cars, nudge them out of the way, and have minor collisions, but if you're smashing your car to bits, you should probably practice a little more and learn to treat the controls more delicately.

A common cause of race-ruining damage is running into a car in front of you. That's understandable, as sometimes the AI over-brakes, or you simply can't see everything. And that's what the rewind button is for. As long as you use it sparingly, the bonus you get from having Simulation on should greatly exceed the penalty you pay for occasionally using rewind because you nailed someone and broke something vital.

Help! Someone stole my bodywork. Actually, this is the way the stripped-down track-day (but still street legal) Aerial Atom comes from the factory. AC is not standard. Or Necessary. Racing goggles certainly need to be.


Forza 5 incorporates some quite amazing feedback into the joypad. Many don't realize this, and just think its bumps, rattles and vibrations are there to enhance the action. Which is true – but they do so much more than that.

Braking Trigger

When coming into a corner, the temptation is to pull the brake trigger fully. However, you don't always need to do that. The brake behaves like a brake in a real car, so just imagine what would happen if every time you needed to brake you pushed your foot to the floor as hard and fast as you could. That's basically what you're doing in Forza.

It takes a bit of getting used to, but if you need to slow down for a corner, don't necessarily slam on the anchors. Scrub some speed off with a half-depressed trigger, which will keep the car more balanced into the corner and avoid loading up the front suspension.

Accelerator Trigger

In similar fashion to the brake trigger, you don't always want to have your finger to the plastic. Sure, much of the time you do – but learn to be a little more gentle with the controls during maneuvers. Ease off rather than completely lift off – especially when you feel the car begin to go out of shape. In most driving games when this happens, you just steer through it and regain control. Not in Forza 5. Unless you have all the driving assists turned on, you're likely going to spin out.

Also, like braking, and as previously mentioned above, the vibration of the trigger tells you what the tires are doing. Excessive vibration means sliding or wheelspin, which means no grip, which means trouble turning. If you're wheelspinning, ease off on the gas until the vibrations go away, and while sliding, unless you're drifting like a pro, ease off on the gas until things smooth out (probably while steering into the slide) to get yourself back on course.

Smooth joystick movements will help you avoid unsettling your car mid-corner, spinning out and smashing it to smithereens.

Steering joystick

Guess what. Steering is a sensitive thing too. Yank from left to right, and the car will jerk from side to side. Do it a little more gently, without using full lock, and the car will weave. Smooth movements make for smooth cornering. Always remember that.

If you're cornering and you feel the back end of the car let go, rather than going to full opposite lock instantly, dial it in a little more gently. You still need to be lightning quick, but don't just crank the stick right over and hold it there. Instead, crank it over, but immediately dial it back to about midway between neutral and full lock. You'll notice that rather than over-correcting and having the car lurch in the other direction and spinning out, it'll instead continue to slide in a more neutral fashion, and you can then dial the stick back to regain control smoothly.

It does take some practice, but as long as you're aware of what's going on, you can start playing around and working up some steering finesse. The problem with many players is that they just don't understand this subtlety, and tend to be very ham-fisted with the controls. As you work at being more precise and delicate, you'll also develop the mental bandwidth and muscle memory to know how much lock to dial up, and not only will you gain full control of your car, you'll actually be able to play around with it, thus opening the door to incredible drifts and spectacular maneuvers that will seriously impress your friends when you upload them as movies.

The mighty Nissan GT-R is an AWD vehicle, and is one of Forza's easiest fast cars to drive. It's a little on the heavy side, so watch that mid-corner grip, but if you keep everything buttoned-down, this thing really moves.

Car Types and Steering Behavior

Since Forza 5 does such a great job in replicating car behavior, I thought it'd be a good idea to offer a quick primmer about car types and handling behavior. Many of you will likely already know this stuff, so if you do, get thee gone and head out to the track (or check out the Achievements List and Car Checklist below). But if you don't, here's how car layouts affect their handling.

Front Wheel Drive

There's a reason why most cars are front wheel drive – and that's because it's the safest and most predictable setup in terms of handling. Unless you're a ham-fisted oaf, when an FF car runs out of grip, it'll simply understeer – which means it'll keep going in a straight line. This is the opposite of a rear wheel drive car, which when it runs out of grip has a tendency to oversteer – the rear of the car tries to overtake the front, resulting in a potential spin.

The last thing you want while cornering in an FF car is any kind of loss of grip, as this results in serious understeer. So to avoid that, approach a corner, brake hard until you start to turn into the corner, and then gently ease off as you turn in. Then get back on the gas – gently – using your finger to feel for a loss of grip. If you feel vibrations, back off a bit and then get back on the gas.

Something to remember – if you're cornering under acceleration and you lift off the gas, you can cause something called lift-off oversteer, which is the back end breaks away like a RWD car. If that happens, steer into the slide, get back on the gas and power through it.

If it looks like your car is about to go off the road, you can "gas it" - punching the accelerator while steering into the corner can helps it grip and get around the bend. However, this is inefficient and should only be used in an emergency, and not as a regular cornering tactic.

Rear Wheel Drive

RWD cars are the most fun to drive since you can slide them around the corners, and even drift them if you've got the skills. Cars of this type have a natural tendency to oversteer - which means when you reach the limit of traction while cornering, the back of the car wants to break loose and spin the car out. Whenever a car slides in this way, you should steer into the direction of the slide until the car begins to straighten out. As you become more proficient at driving, you should be able to catch the car during a slide and dial up enough lock that the car continues to slide, but is also cornering on the correct radius. Welcome to the world of drifting.

The best way to drive a rear wheel powered car is with respect. Brake in a straight line, get off the brakes and turn into the corner, get the car balanced and then when the car is settled, get on the gas and power out of the corner.

If you want to break traction immediately, head into the corner with your foot on the gas and dial up full lock while lifting off on the accelerator, and then as the car tips into the corner, immediately get back on the gas and the rear wheels will break lose. This isn't the best way to drive a car, but it's the most fun way for sure.

All Wheel Drive

AWD cars have complex handling characteristics, with a tendency to understeer when entering a corner and oversteer when exiting.

When heading into a corner, you can brake late and lift off quite aggressively, which will cause oversteer. Get on the gas and steer into the slide and you'll corner successfully. Do that same maneuver more gently, and you'll keep full grip, which will give you optimal cornering and exit speed.

The R8 has an Audi badge and Germanic style, but its ancestry is Italian - it was developed from the Lamborghini Gallardo platform.

Best Practices

While it's great fun sliding through a corner with your car's wheels spinning, it's not optimal, unless you're in a drift contest. Every revolution of the car's wheel while spinning is a wasted one - if that wheel was gripping the car would be moving forward at a much quicker rate, and that's the key to racing. No wasted power. No wasted grip.

To drive a car efficiently, you have to brake early so you can get on the power through the corner and accelerate out of the corner at the limit of the car's grip – but not exceeding it. Also, use the full width of the road while exiting a corner, which will create the smoothest line through that corner, and enable you to get on the gas sooner.

Achievement List

If you're an over-achiever, this is the list you want.

Apex Ace Earn 300 perfect Turn scores 20

Artisan Tuner Earn 30,000 credits from the community using your tune setups 20

Born Competitor Earn 110 medals in Multiplayer races 25

Born Leader Lead for a total of 200 miles in Multiplayer races 10

Brand Loyal Reach Affinity level 25 with any car manufacturer 10

Centurion Reach Driver Level 100 25

Championship Legend Complete 40 Championship Series. 25

Colour of Money Earn 30,000 credits from the community using your designs 20

Committed Reach Driver Level 20 20

Die-Hard Reach Affinity level 25 with any 2 Car Manufacturers 15

Eat My Dust Lead for a total of 350 miles in Multiplayer races 15

Factory Legend Reach Affinity level 25 with any 8 car manufacturers 25

Fanatic Reach Affinity level 25 with any 4 car manufacturers 20

First Five Earn 5 medals in Multiplayer races 5

Follow Me Lead for a total of 50 miles in Multiplayer races 5

Forza Fifty Reach Driver Level 50 25

Forza Lifestyle Reach Driver Level 10 15

Forza Triple Crown Complete the Le Mans Gold, Grand Prix Gold and Indy Gold achievements 20

Full Medal Jacket Earn 325 medals in Multiplayer races 25

Gold Bars Earn 300 gold medals in Career races 25

Gold Digger Earn 20 gold medals in Career races 10

Gold Fever Earn 10 gold medals in Career races 10

Gold Medalist Earn 5 gold medals in Career races 5

Gold Rush Earn 30 gold medals in Career races 15

Golden Earn 50 gold medals in Career races 20

Golden Century Earn 100 gold medals in Career races 20

Golden Standard Earn 400 gold medals in Career races 25

Gone Viral Get 100 downloads across all of your shared photos 20

Hall of Famer Reach Driver Level 150 25

Heavy Medal Earn 200 medals in Multiplayer races 25

Lead Dog Lead for a total of 100 miles in Multiplayer races 25

League King Complete 25 Championship Series 20

League Leader Complete 15 Championship Series 15

Major League Complete 10 Championship Series 10

Master Tuner Earn 15,000 credits from the community using your tune setups 15

Medal Head Earn 70 medals in Multiplayer races 20

Movin' Up Earn 125 perfect Pass scores 20

Museum Quality Earn 15,000 credits from the community using your designs 15

My Kind of Car Reach Affinity level 1 with any car manufacturer 5

New Wallpaper Get 50 downloads across all of your shared photos 10

Pace Setter Lead for a total of 500 miles in Multiplayer races 20

Painting By Numbers Earn 1,000 credits from the community using your paint jobs 10

Pedal to the Medal Earn 10 medals in Multiplayer races 10

Pot o' Gold Earn 150 gold medals in Career races 25

Precious Medals Earn 90 medals in Multiplayer races 20

Pro Tuner Earn 1,000 credits from the community using your tune setups 10

Professional Reach Driver Level 30 20

Pure Gold Earn 70 gold medals in Career races 20

Rarified Air Complete the Spring Break, Red and Bleu, and Snake Bit achievements 25

Rubbing is Racing Earn 30 medals in Multiplayer races 15

Semi-Pro Reach Driver Level 5 10

Series Sweep Complete 5 Championship Series 5

Sidewinder Earn 20 perfect Drift scores 20

Slipstreamer Earn 20 perfect Drafting scores 20

Start Your Engine Reach Driver Level 1 5

The Big 5-0 Earn 50 medals in Multiplayer races 20

Trading Paint Earn 20 medals in Multiplayer races 10

Up and Comer Reach Driver Level 3 10

Veteran Reach Driver Level 40 20

Welcome to Forza Motorsport Complete the very first race 5

The beautifully ugly Ford RS 200. It was originally built for Group B rally racing, in which ridiculously powerful AWD cars were raced on narrow public roads packed with spectators. The class was quickly banned following some horrendous fatal accidents involving both drivers and bystanders.

Car Checklist

Finally, if you want to know which cars Forza enables you to drive, here they are!

2010 Abarth 500 esseesse

2001 Acura Integra Type-R

2007 Alfa Romeo 8C Competizione

1965 Alfa Romeo Giulia Sprint GTA Stradale

1971 AMC Javelin-AMX

2013 Ariel Atom 500 V8

2006 Aston Martin #007 Aston Martin Racing DBR9

1964 Aston Martin DB5

2008 Aston Martin DBS

2010 Aston Martin One-77

2012 Aston Martin Vanquish

2012 Audi #1 Audi Sport Team Joest R18 e-tron quattro

2010 Audi R8 5.2 Coup FSI quattro

2010 Audi R8 Coup5.2 FSI quattro

2013 Audi R8 CoupV10 plus 5.2 FSI quattro

2011 Audi RS 3 Sportback

2006 Audi RS 4

2011 Audi RS 5 Coup

2013 Audi RS 7

2013 Audi S4

1983 Audi Sport Quattro

2010 Audi TT RS Coup

2009 BMW #92 Rahal Letterman Racing M3 GT2

2011 BMW 1 Series M Coupe

1973 BMW 2002 Turbo

1981 BMW M1

1991 BMW M3

1997 BMW M3

2005 BMW M3

2008 BMW M3

2003 BMW M5

2012 BMW M5

2011 BMW X5 M

2011 BMW Z4 sDrive35is

2011 Bugatti Veyron Super Sport

1987 Buick Regal GNX

2011 Cadillac CTS-V Coupe

2013 Chevrolet #1 Andretti Autosport Dallara DW12

2013 Chevrolet #12 Team Penske Dallara DW12

2011 Chevrolet #4 Corvette Racing ZR1

2002 Chevrolet Camaro 35th Anniversary SS

1990 Chevrolet Camaro IROC-Z

1969 Chevrolet Camaro SS Coupe

1970 Chevrolet Camaro Z28

2012 Chevrolet Camaro ZL1

1970 Chevrolet Chevelle SS-454

1960 Chevrolet Corvette

1967 Chevrolet Corvette Stingray 427

2002 Chevrolet Corvette Z06

2009 Chevrolet Corvette ZR1

1970 Chevrolet Corvette ZR-1

1970 Chevrolet El Camino SS 454

1969 Chevrolet Nova SS 396

2012 Chrysler 300 SRT8

2011 Citroen DS3 Racing

2012 Dallara #28 Andretti Autosport DW12

2013 Dallara #9 Target Ganassi Dallara DW12

2012 Dodge Challenger SRT8 392

2012 Dodge Charger SRT8

2005 Dodge SRT4 ACR

1999 Dodge Viper GTS ACR

2008 Dodge Viper SRT10 ACR

1998 Eagle Talon TSi Turbo

1976 Ferrari #1 Scuderia 312T2

1998 Ferrari #12 Risi Competizione F333 SP

2011 Ferrari #62 Risi Competizione F458 Italia

1962 Ferrari 250 GTO

1957 Ferrari 250 Testa Rossa

2007 Ferrari 430 Scuderia

2010 Ferrari 458 Italia

1991 Ferrari 512 TR

2011 Ferrari 599 GTO

2008 Ferrari California

2003 Ferrari Challenge Stradale

2002 Ferrari Enzo Ferrari

2012 Ferrari F12berlinetta

1994 Ferrari F355 Berlinetta

1987 Ferrari F40

1995 Ferrari F50

1984 Ferrari GTO

2011 Ford #5 Ford Performance Racing FG Falcon

1992 Ford Escort RS Cosworth

2011 Ford F-150 SVT Raptor

2014 Ford Fiesta ST

2009 Ford Focus RS

2013 Ford Focus ST

2005 Ford Ford GT

1966 Ford GT40 MkII

1995 Ford Mustang Cobra R

1985 Ford RS200 Evolution

2007 Ford Shelby GT500

2013 Ford Shelby Mustang GT500

1993 Ford SVT Cobra R

2000 Ford SVT Cobra R

1991 GMC Syclone

2012 Hennessey Venom

2011 Holden #1 Toll Holden Racing Team Commodore VE

2011 Holden HSV GTS

2013 Honda #15 Rahal Letterman Lanigan Dallara DW12

2013 Honda #9 Target Chip Ganassi Dallara DW12

1997 Honda Civic Type R

2004 Honda Civic Type-R

2007 Honda Civic Type-R

1992 Honda NSX-R

2005 Honda NSX-R

2009 Honda S2000 CR

2013 Hyundai Genesis Coupe 3.8 Track

2012 Hyundai Veloster Turbo

2011 Infiniti IPL G Coupe

1961 Jaguar E-type S1

2012 Jaguar XKR-S

2009 Jeep Cherokee SRT8

2011 Kia Ceed

2011 Koenigsegg Agera

2012 Lamborghini Aventador LP700-4

1988 Lamborghini Countach LP5000 QV

1997 Lamborghini Diablo SV

2011 Lamborghini Gallardo LP570-4 Superleggera

1967 Lamborghini Miura P400

2010 Lamborghini Murcielago LP 670-4 SV

1982 Lancia 037 Stradale

1986 Lancia Delta S4

2012 Land Rover Range Rover Supercharged

2009 Lexus IS F

2010 Lexus LFA

2009 Lotus 2-Eleven

1971 Lotus Elan Sprint

2012 Lotus Exige S

2013 Lotus E21

2010 Maserati Gran Turismo S

1991 Mazda #55 787B

2010 Mazda Mazdaspeed 3

1994 Mazda MX-5 Miata

2013 Mazda MX-5 Miata

1997 Mazda RX-7

2011 Mazda RX-8 R3

1976 McLaren #11 Team McLaren M23

1993 McLaren F1

2011 McLaren MP4-12C

2013 McLaren P1

1990 Mercedes-Benz 190E 2.5-16 Evolution II

1954 Mercedes-Benz 300SL Gullwing Coupe

2012 Mercedes-Benz C63 AMG Black Series

2013 Mercedes-Benz G65 AMG

2012 Mercedes-Benz SLK55 AMG

2005 Mercedes-Benz SLR

2011 Mercedes-Benz SLS AMG

1970 Mercury Cougar Eliminator

2009 Mini Cooper John Cooper Works

1965 MINI Cooper S

1995 Mitsubishi Eclipse GSX

1999 Mitsubishi Lancer Evolution VI GSR

2004 Mitsubishi Lancer Evolution VIII MR

1994 Nissan 240SX SE

1970 Nissan Datsun 510

2003 Nissan Fairlady Z

2012 Nissan GT-R Black Edition

2000 Nissan Silvia Spec-R

1971 Nissan Skyline 2000GT-R

1993 Nissan Skyline GT-R V-Spec

1997 Nissan Skyline GT-R V-Spec

2010 Nissan370Z

1968 Oldsmobile Hurst/Olds 442

2012 Pagani Huayra

2009 Pagani Zonda Cinque Roadster

2009 Peugeot #9 Peugeot Sport Total 908

2011 Peugeot 308 GTI

1971 Plymouth Cuda 426 Hemi

1969 Pontiac Firebird Trans Am

1977 Pontiac Firebird Trans Am

1973 Pontiac Firebird Trans Am SD-455

1969 Pontiac GTO Judge

2010 Renault Megane RS 250

2003 Renault Sport Clio V6

1987 RUF CTR Yellowbird

1995 RUF CTR2

2011 RUF Rt 12 S

2004 Saleen S7

2012 Scion tC

1965 Shelby Cobra 427 S/C

1965 Shelby Cobra Daytona Coupe

2013 Subaru BRZ

1998 Subaru Impreza 22B STi

2004 Subaru Impreza WRX STi

2005 Subaru Impreza WRX STI

2011 Subaru WRX STI

1994 Toyota Celica GT-Four ST205

2003 Toyota Celica SS-I

2013 Toyota GT86

1995 Toyota MR2 GT

1985 Toyota Sprinter Trueno GT Apex

1998 Toyota Supra RZ

2005 TVR Sagaris

2012 Vauxhall Astra VXR

2013 Viper #91 SRT Motorsport GTS-R

2013 Viper GTS

1963 Volkswagen Beetle

1995 Volkswagen Corrado VR6

1992 Volkswagen Golf Gti 16v Mk2

2010 Volkswagen Golf R

2003 Volkswagen Golf R32

1984 Volkswagen Rabbit GTI

2011 Volkswagen Scirocco R

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Comments 4

  • Avatar for d0x #1 d0x 4 years ago
    As someone ranked in the top 1% in forza I can commend you on this article. It applies to any sim racer for the most part and people who are average and below skill level would do well to read every word.
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  • Avatar for Jaz_Rignall #2 Jaz_Rignall 4 years ago
    @d0x Very much appreciated!

    I've done a little real-life track and rally racing in the past, and what I love about Forza 5 is that it really does capture the art of driving incredibly well. I firmly do believe that if you practice at this game and really think about what you're doing, it'll translate into real life track driving very effectively.

    If you're a top Forza racer, you should definitely think about trying a track day or doing a driving course (like a Skip Barber One-Day Test) and see how well you do! My betting is you'd do great!
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  • Avatar for mattharp66 #3 mattharp66 3 years ago
    Great read, alot of old and new information. As i may not be a "1%"er you can usually find my GT Point Hollow (add me) in the top 15%. I used to be in the top 20% prior to reading this, but after this and especially getting over my fear of a 5 speed on a video game, i have inched to the top 15% in most cases and even as high as 3 or 4% on some events. Thanks for the help and i will be passing this page along! Remember i need CR and so do you, so add me! Point Hollow
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  • Avatar for bobbyogilvie92 #4 bobbyogilvie92 3 years ago
    Can anyone tell me how to set the audi r18 etron Quattro for the spar circuit Belgium thanks
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