Forza Horizon 2 Driving Guide, Assists Walkthrough, Achievements and Car Lists

Forza Horizon 2 Driving Guide, Assists Walkthrough, Achievements and Car Lists

Looking to maximize your driving performance while burning around southern France and northern Italy? You've come to the right place.

While the Forza Motorsport games concentrate on delivering realistic track racing, Forza Horizon 2 presents an open world that's filled with activities to participate in, and places to explore. The emphasis is definitely on fun, and while the cars do handle fairly realistically, plenty of liberties have been taken to make driving easy and fun. You can push the limits of a car far farther than you can in Forza Motorsport.

Because that's the case, of that, seasoned players will be able to dispense with many of the game's assists - which will help dial up the points yeild significantly. Inexperienced players might need some help to ensure they have full control over the cars - because in this game it's important that you do feel confident in your driving abilities - but for the most part, the game is forgiving enough that even n00bs might just want to turn most assists off and learn how to play the game. I'll talk about that in a lot more depth a little later.

Playing Forza Horizon 2

The thing to continually bear in mind is that FH2 builds racing series around the car you’re currently driving. If that means you’re driving a Class A Mini Cooper, then you’ll be up against similar cars from similar classes. That also means that if you tune your car to the next Class or above, the game will tune your competitors’ cars to match.

Because of that, the answer to the following question is a fairly easy one to answer.

What's the best car in Forza Horizon 2?

The short answer is – the one you like driving the most. A faster car is faster, obviously, but if it doesn't suit your driving style, you won't be able to realize its full potential. On the other hand, a slightly slower car that you can eke every bit of performance out of might well be the better choice. Ultimately, I'm telling you this because I see no end of people trying to drive fast in cars that just don't work well for their style; they'd do far better in a slightly slower car that better suits the way they drive.

Here are the basic considerations for choosing a car:

RWD cars are the trickiest to drive, but they can drift better than any other type of car, are capable of the quickest times, and can rack up serious points on the multiplier

FWD cars are the easiest to drive, but the most difficult to drift in. You won't be posting fast times in a FWD car, but in terms of racing, this class is easiest to win with, because you're always matched with similar cars, and they're all relatively slow.

4WD cars are very easy to drive, and pretty good at drifting too. These are the ideal intermediate, or "safe" cars, since you can have a very high-performing vehicle that's very forgiving to drive but can still rack up the bonus points.

Ultimately, the best car is the one that best suits your driving style, so have fun, buy cars and experiment. That's what this game is all about, after all.

Forza Horizon 2 Setup and Driving

Turning off assists can give you a huge boost to your xp-earning potential. However, the more assists you have turned off, the more difficult Forza Horizon 2 is to drive. Ultimately, depending on your skill level, you'll need some, but not others. There's a balance here, as you can really boost your earnings by turning a lot of them off, but you don't want to turn so many off that you keep crashing and don't ever make the podium. Here's what's what:

Suggested Line

Recommended: Braking Line

If you're unfamiliar with FH2's tracks, you might want to turn on Full Suggested Line - which is especially helpful for offroad tracks - but for the most part, the Braking Line does a perfectly fine job of telling you the most important information about an upcoming corner, and you can use your eyes (and mini map) to figure out the rest, thus netting you a nice percentage boost. The Braking Line is not infallible, however, Depending on your class and car, sometimes you'll find you have to brake at the beginning of the yellow marker, and sometimes you can brake deep into the red. When you start a race, brake on the yellow into the first corner, and that'll give you an indication of your car's braking vs the game's recommendation, and you can then adjust accordingly through the next few corners until you've figured out the optimal braking point on the marker.


Recommended: ABS On

Assisted braking is not the best option. The game tries its best to help you, but it's just too conservative and often applies the brakes during cornering maneuvers, cutting your speed at a crucial time while you watch the car in front of you take off down the next straight.

If you have the Braking Line on, you really don't need to have braking assist on. If you're having issues with braking, pay more attention to the Braking Line and brake earlier.

ABS Off is for experts who really know how to work the controls to best effect. Until you become familiar with the trigger biting point and can work the controls very delicately, no ABS will result in many uncontrolled slides.

So ABS On is the best thing – it'll help you stop very quickly while under control.


Recommended: Simulation

Downgrade to Normal if necessary, but you really should be learning to play the game with Simulation steering. It gives you complete control of the car, and avoids occasional weirdness like when you're trying something unconventional that the game thinks is a mistake and then attempts to correct.

If you're having trouble with steering, be gentler with your inputs. FH2 has exceptionally detailed joystick controls, and waggling from side to side violently will unsettle the car. As does over-correcting (applying opposite lock on the joystick if you're sliding). Try to remember that you don't have to use the full lock of the joystick all the time – particularly along straights to correct your line. Be smooth and consistent with your movements, and your car will act the same.

Traction and Stability Control

Recommended: TCS

Like with braking assists, STM can sometimes kill you with kindness. It tries to keep your car from spinning out by applying the brakes to individual wheels. This can be very useful, but it does mean that when you corner on the limit, oftentimes the system will kick in to correct the slide before you can, and that process will result in a sometimes significant loss of momentum. If you find yourself spinning consistently, the biggest recommendation is to be gentler with the controls. But if that's not working, then obviously turn on STM until you learn to drive with a little more finesse.

Traction control, like ABS, is useful to help you not spin the wheels too much – something that becomes increasingly problematic as you begin to drive more powerful cars. If you turn it off, listen to what the accelerator trigger is telling you. Bigger vibration is big wheelspin. Lesser vibration is lesser wheelspin, and no vibration is... well, you know where this is going. Basically, if you're feeling vibration under your accelerator finger, back off slightly until you regain traction.

But unless you're an expert, it's worth having TCS on, as it's a huge help, and doesn't cost you much of a bonus.


Recommended: Manual

If you're starting out, I suggest selecting auto, as you've already got plenty of other stuff to learn. Adding gear shifting might be too much to handle. However, you'll be surprised at how quickly and easily it is to pick up manual shifting. Sure, there will be times when you're bouncing off the rev limiter, or coming out of a 2nd gear corner in 4th, but you'll learn.

The best thing to do is practice on the open road - preferably around a town where you can create your own circuit to lap. The repetition of learning lines and optimal cornering gears really helps give you experience that translates to general driving. Once you've mastered manual shifting, you'll boost your performance by a quite considerable degree. That's because the game doesn't know when to hang onto a gear, or when to downshift coming into a corner. But you do.

Damage, Fuel and Tire Wear

Recommended: Simulation

Unless you're having huge difficulties, you should be able to drive with these settings effectively. In Sim mode, it's perfectly possible to doorhandle other cars, nudge them out of the way, and have minor collisions, but if you're smashing your car to bits, you should probably practice a little more and learn to treat the controls more delicately.

A common cause of race-ruining damage is running into a car in front of you. That's understandable, as sometimes the AI over-brakes, or you simply can't see everything. And that's what the rewind button is for. As long as you use it sparingly, the bonus you get from having Simulation on should greatly exceed the penalty you pay for occasionally using rewind because you nailed someone and broke something vital.


FH2 incorporates some quite amazing feedback into the joypad. Many don't realize this, and just think its bumps, rattles and vibrations are there to enhance the action. Which is true – but they do so much more than that.

Braking Trigger

When coming into a corner, the temptation is to pull the brake trigger fully. However, you don't always need to do that. The brake behaves like a brake in a real car, so just imagine what would happen if every time you needed to brake you pushed your foot to the floor as hard and fast as you could. That's basically what you're doing in Forza.

It takes a bit of getting used to, but if you need to slow down for a corner, don't necessarily slam on the anchors. Scrub some speed off with a half-depressed trigger, which will keep the car more balanced into the corner and avoid loading up the front suspension.

Accelerator Trigger

In similar fashion to the brake trigger, you don't always want to have your finger to the plastic. Sure, much of the time you do – but learn to be a little more gentle with the controls during maneuvers. Ease off rather than completely lift off – especially when you feel the car begin to go out of shape. In most driving games when this happens, you just steer through it and regain control. Not in Forza 5. Unless you have all the driving assists turned on, you're likely going to spin out.

Also, like braking, and as previously mentioned above, the vibration of the trigger tells you what the tires are doing. Excessive vibration means sliding or wheelspin, which means no grip, which means trouble turning. If you're wheelspinning, ease off on the gas until the vibrations go away, and while sliding, unless you're drifting like a pro, ease off on the gas until things smooth out (probably while steering into the slide) to get yourself back on course.

Steering joystick

Guess what. Steering is a sensitive thing too. Yank from left to right, and the car will jerk from side to side. Do it a little more gently, without using full lock, and the car will weave. Smooth movements make for smooth cornering. Always remember that.

If you're cornering and you feel the back end of the car let go, rather than going to full opposite lock instantly, dial it in a little more gently. You still need to be lightning quick, but don't just crank the stick right over and hold it there. Instead, crank it over, but immediately dial it back to about midway between neutral and full lock. You'll notice that rather than over-correcting and having the car lurch in the other direction and spinning out, it'll instead continue to slide in a more neutral fashion, and you can then dial the stick back to regain control smoothly.

It does take some practice, but as long as you're aware of what's going on, you can start playing around and working up some steering finesse. The problem with many players is that they just don't understand this subtlety, and tend to be very ham-fisted with the controls. As you work at being more precise and delicate, you'll also develop the mental bandwidth and muscle memory to know how much lock to dial up, and not only will you gain full control of your car, you'll actually be able to play around with it, thus opening the door to incredible drifts and spectacular maneuvers that will seriously impress your friends when you upload them as movies.

Car Types and Steering Behavior

Since FH2 does such a great job in replicating car behavior, I thought it'd be a good idea to offer a quick primmer about car types and handling behavior. Many of you will likely already know this stuff, so if you do, what are you waiting for? Get on the road! But if you don't, here's how car layouts affect their handling.

Front Wheel Drive

There's a reason why most cars are front wheel drive – and that's because it's the safest and most predictable setup in terms of handling. Unless you're a ham-fisted oaf, when an FF car runs out of grip, it'll simply understeer – which means it'll keep going in a straight line. This is the opposite of a rear wheel drive car, which when it runs out of grip has a tendency to oversteer – the rear of the car tries to overtake the front, resulting in a potential spin.

The last thing you want while cornering in an FF car is any kind of loss of grip, as this results in serious understeer. So to avoid that, approach a corner, brake hard until you start to turn into the corner, and then gently ease off as you turn in. Then get back on the gas – gently – using your finger to feel for a loss of grip. If you feel vibrations, back off a bit and then get back on the gas.

Something to remember – if you're cornering under acceleration and you lift off the gas, you can cause something called lift-off oversteer, which is the back end breaks away like a RWD car. If that happens, steer into the slide, get back on the gas and power through it.

If it looks like your car is about to go off the road, you can "gas it" - punching the accelerator while steering into the corner can helps it grip and get around the bend. However, this is inefficient and should only be used in an emergency, and not as a regular cornering tactic.

Rear Wheel Drive

RWD cars are the most fun to drive since you can slide them around the corners, and even drift them if you've got the skills. Cars of this type have a natural tendency to oversteer - which means when you reach the limit of traction while cornering, the back of the car wants to break loose and spin the car out. Whenever a car slides in this way, you should steer into the direction of the slide until the car begins to straighten out. As you become more proficient at driving, you should be able to catch the car during a slide and dial up enough lock that the car continues to slide, but is also cornering on the correct radius. Welcome to the world of drifting.

The best way to drive a rear wheel powered car is with respect. Brake in a straight line, get off the brakes and turn into the corner, get the car balanced and then when the car is settled, get on the gas and power out of the corner.

If you want to break traction immediately, head into the corner with your foot on the gas and dial up full lock while lifting off on the accelerator, and then as the car tips into the corner, immediately get back on the gas and the rear wheels will break lose. This isn't the best way to drive a car, but it's the most fun way for sure.

All Wheel Drive

AWD cars have complex handling characteristics, with a tendency to understeer when entering a corner and oversteer when exiting.

When heading into a corner, you can brake late and lift off quite aggressively, which will cause oversteer. Get on the gas and steer into the slide and you'll corner successfully. Do that same maneuver more gently, and you'll keep full grip, which will give you optimal cornering and exit speed.

Best Practices

While it's great fun sliding through a corner with your car's wheels spinning, it's not optimal, unless you're in a drift contest. Every revolution of the car's wheel while spinning is a wasted one - if that wheel was gripping the car would be moving forward at a much quicker rate, and that's the key to racing. No wasted power. No wasted grip.

To drive a car efficiently, you have to brake early so you can get on the power through the corner and accelerate out of the corner at the limit of the car's grip – but not exceeding it. Also, use the full width of the road while exiting a corner, which will create the smoothest line through that corner, and enable you to get on the gas sooner.


While it’s tempting to pile on the power, the cheapest, most effective mods are swapping out the engine mechanicals for better ones – transmission/clutch and so on. Also better suspension is good too, especially since you can then fine-tune your car to your own spec.

That small contact point where your car’s tire meets the road is absolutely critical. If you turn your car into a racing multi-ton horsepower monster, it’s going to be undriveable on stock tires. Rubber makes a significant difference that you can feel. Likewise, losing weight is also a great way to gain.

You don’t have to get racing tires – especially when you’re working with less than 500 horsepower – but the closer you get to that, the better your tires better be.


Something fun to do in FH2 is make resto-mods. Basically, this is where you take an old car and bring it up to modern spec by tweaking and tuning it. Tires and tire width are key contributors to bringing your cookie-tired beast from the dark ages to the prime meats modern age. Make sure you spend some time testing out the different tire width options and combos. You can be lazy of course and slap the fattest ones on there, but you might be surprised at how much difference the right combo makes. Most American cars from the 60’s and early 70’s in particular benefit from staggered wheels. Many small European sportscars and racers, on the other hand, do well on equally-sized tires.

Car Checklist

Finally, if you want to know which cars Forza Horizon 2 you can drive - and the ten you can find in a barn (but no spoilers as to which ones), here they are.

1980 Abarth Fiat 131

2010 Abarth 500 esseesse

1968 Abarth 595 esseesse

2013 Abarth Punto Supersport

2002 Acura RSX Type-S

2007 Alfa Romeo 8C Competizione

1965 Alfa Romeo Giulia TZ2

2011 Alfa Romeo Giulietta Quadrifoglio Verde

1986 Alfa Romeo Spider Quadrifoglio Verde

1968 Alfa Romeo 33 Stradale

1971 AMC Javelin AMX

2013 Ariel Atom 500 V8

1964 Aston Martin DB5

1958 Aston Martin DBR1

2010 Aston Martin One-77

2011 Aston Martin V12 Zagato (Villa d’Este)

2012 Aston Martin Vanquish

2013 Audi R8 Coupé V10 plus 5.2 FSI quattro

1995 Audi RS 2 Avant

2011 Audi RS 3 Sportback

2006 Audi RS 4

2011 Audi RS 5 Coupé

2013 Audi S4

1983 Audi Sport quattro

2010 Audi TT RS Coupé

2013 Bentley Continental GT Speed

2011 BMW 1 Series M Coupe

1973 BMW 2002 Turbo

1981 BMW M1

1997 BMW M3

1991 BMW M3

2008 BMW M3

2012 BMW M5

2011 BMW X5 M

2011 BMW Z4 sDrive35is

2012 Bowler EXR S

2011 Bugatti Veyron Super Sport

1987 Buick Regal GNX

2012 Cadillac Escalade ESV

2012 Caterham Superlight R500

1957 Chevrolet Bel Air

1990 Chevrolet Camaro IROC-Z

1969 Chevrolet Camaro SS Coupe

1970 Chevrolet Camaro Z28

1979 Chevrolet Camaro Z28

2012 Chevrolet Camaro ZL1

1970 Chevrolet Chevelle SS-454

1960 Chevrolet Corvette

2014 Chevrolet Corvette Stingray

1967 Chevrolet Corvette Stingray 427

2009 Chevrolet Corvette ZR1

1970 Chevrolet Corvette ZR-1

1995 Chevrolet Corvette ZR-1

1964 Chevrolet Impala SS 409

1969 Dodge Charger R/T

1970 Dodge Challenger R/T

2012 Dodge Challenger SRT8 392

2012 Dodge Charger SRT8

1968 Dodge Dart HEMI Super Stock

1957 Ferrari 250 California

1962 Ferrari 250 GT Berlinetta Lusso

1962 Ferrari 250 GTO

1957 Ferrari 250 Testa Rossa

2007 Ferrari 430 Scuderia

2009 Ferrari 458 Italia

1987 Ferrari F40

1995 Ferrari F50

2003 Ferrari Challenge Stradale

1969 Ferrari Dino 246 GT

2002 Ferrari Enzo Ferrari

1994 Ferrari F355 Berlinetta

2012 Ferrari F12berlinetta

1984 Ferrari GTO

2013 Ferrari LaFerrari

1973 Ford Capri RS3100

1992 Ford Escort RS Cosworth

1977 Ford Escort RS1800

1956 Ford F-100

2014 Ford Fiesta ST

2003 Ford Focus RS

2009 Ford Focus RS

2013 Ford Focus ST

2005 Ford GT

1966 Ford GT40 Mk II

1969 Ford Mustang Boss 302

2015 Ford Mustang GT

1985 Ford RS200 Evolution

2000 Ford SVT Cobra R

1993 Ford SVT Cobra R

2013 Ford Shelby GT500

1987 Ford Sierra Cosworth RS500

2011 Ford F-150 SVT Raptor

2011 Ford Transit SuperSportVan

2012 Hennessey Venom GT

1997 Honda Civic Type R

2004 Honda Civic Type-R

1984 Honda Civic CRX Mugen

1992 Honda NSX-R

2009 Honda S2000 CR

2006 HUMMER H1 Alpha

2013 Hyundai Genesis Coupe 3.8 Track

2013 Hyundai Veloster Turbo

1956 Jaguar D-Type

1961 Jaguar E-type S1

1954 Jaguar XK120 SE

2012 Jaguar XKR-S

1945 Jeep Willys MB

2012 Jeep Wrangler Rubicon

2011 Koenigsegg Agera

2013 KTM X-Bow R

2012 Lamborghini Aventador LP700-4

1988 Lamborghini Countach LP5000 QV

1997 Lamborghini Diablo SV

2014 Lamborghini Huracán LP 610-4

1967 Lamborghini Miura P400

2010 Lamborghini Murciélago LP 670-4 SV

2013 Lamborghini Veneno

1982 Lancia 037 Stradale

1992 Lancia Delta HF Integrale EVO

1986 Lancia Delta S4

1968 Lancia Fulvia Coupé Rallye 1.6 HF

1974 Lancia Stratos HF Stradale

1997 Land Rover Defender 90

2013 Lexus GS350 F Sport

2010 Lexus LFA

2014 Local Motors Rally Fighter

2009 Lotus 2-Eleven

1956 Lotus Eleven

2012 Lotus Exige S

2010 Maserati Gran Turismo S

2004 Maserati MC12

1961 Maserati Tipo 61 Birdcage

2013 Mazda MX-5

1994 Mazda MX-5 Miata

1997 Mazda RX-7

2011 Mazda RX-8 R3

2011 McLaren 12C

1993 McLaren F1

2013 McLaren P1

1990 Mercedes-Benz 190E 2.5-16 Evolution II

1954 Mercedes-Benz 300SL Gullwing Coupé

2013 Mercedes-Benz A 45 AMG

2012 Mercedes-Benz C 63 AMG Coupé Black Series

2013 Mercedes-Benz E 63 AMG

2013 Mercedes-Benz G 65 AMG

2009 Mercedes-Benz SL 65 AMG Black Series

2012 Mercedes-Benz SLK 55 AMG

2005 Mercedes-Benz SLR

2011 Mercedes-Benz SLS AMG

1965 MINI Cooper S

2012 MINI John Cooper Works GP

1999 Mitsubishi Lancer Evolution VI GSR

2004 Mitsubishi Lancer Evolution VIII MR

2008 Mitsubishi Lancer Evolution X GSR

1994 Nissan 240SX SE

2010 Nissan 370Z

2012 Nissan GT-R Black Edition

1970 Nissan Datsun 510

1969 Nissan Fairlady Z 432

1994 Nissan Fairlady Z Version S Twin Turbo

1992 Nissan Silvia CLUB K's

2000 Nissan Silvia Spec-R

1971 Nissan Skyline 2000GT-R

1993 Nissan Skyline GT-R V-Spec

2002 Nissan Skyline GT-R V-Spec II

1968 Oldsmobile Hurst/Olds 442

2012 Pagani Huayra

2009 Pagani Zonda Cinque Roadster

1971 Plymouth Cuda 426 HEMI

1969 Pontiac GTO Judge

1977 Pontiac Firebird Trans Am

1987 Pontiac Firebird Trans Am GTA

1973 Pontiac Firebird Trans Am SD-455

2013 Ram Runner

1980 Renault 5 Turbo

1973 Renault Alpine A110 1600S

1993 Renault Clio Williams

2003 Renault Sport Clio V6

2010 Renault Megane RS 250

1987 RUF CTR Yellowbird

1995 RUF CTR2

2011 RUF Rt 12 S

1965 Shelby Cobra 427 S/C

1965 Shelby Cobra Daytona Coupe

1999 SRT Viper GTS ACR

2013 Subaru BRZ

1998 Subaru Impreza 22B STi

2005 Subaru Impreza WRX STI

2008 Subaru Impreza WRX STi

2011 Subaru WRX STI

1974 Toyota Celica GT

1994 Toyota Celica GT-Four ST205

2013 Toyota GT86

1995 Toyota MR2 GT

1985 Toyota Sprinter Trueno GT Apex

1998 Toyota Supra RZ

2005 TVR Sagaris

2012 Ultima GTR

2012 Vauxhall Astra VXR

2009 Vauxhall Corsa VXR

2013 SRT Viper GTS

1995 Volkswagen Corrado VR6

1992 Volkswagen Golf Gti 16v Mk2

2010 Volkswagen Golf R

2003 Volkswagen Golf R32

1963 Volkswagen Beetle

1984 Volkswagen Rabbit GTI

2011 Volkswagen Scirocco R

1981 Volkswagen Scirocco S

1963 Volkswagen Type 2 De Luxe

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