Fuser, Harmonix's New DJ Rhythm Game, Is Coming Out in November

Fuser, Harmonix's New DJ Rhythm Game, Is Coming Out in November

You'll be able to live out your Girl Talk dreams in just a couple months.

If you feel yourself missing music festivals, Harmonix's next release might give you the serotonin rush you need without all the porta potties, sore feet, and next-day comedowns. Fuser, a new rhythm game that builds on the song-mixing tech Harmonix made for DropMix, is coming to PC, Switch, Xbox One, and PS4 on November 10.

First revealed earlier this year, Fuser forgoes using a special peripheral and doesn't task players with following along to preset tracks or mixes. Instead, using a regular controller (or mouse and keyboard on PC), you use an interface that lets you mix and match parts of songs together, almost totally at-will. In the campaign, your digital avatar's audience will make song requests and expect a certain amount of a variety in your mixes, but there's lots of freedom in what you're playing and how.

Beyond that, your score in Fuser largely depends on how good your timing is—you do need to stay on rhythm in order to maximize your points. Besides, dropping into and out of tracks sounds better when you do it to the beat.

The tech behind Fuser keeps all the parts from various songs synced up and in the same key and mode, so even if you try to make some kind of nightmare mash-up (say, of Cardi B's "Bodak Yellow" and Brad Paisley's "Mud on the Tires," with a sprinkling of Macklemore on top), chances are it'll still come out sounding pretty good. Fuser is set to ship with over 100 songs, and like Rock Band before it, Harmonix plans to keep folks coming back with new songs released as DLC.

There's no word on whether Fuser will also come to the PS5 or Xbox Series X, though presumably it'll at least work on both systems thanks to backward compatibility. Fuser isn't the only new project Harmonix's been working on, either—earlier this summer, Harmonix announced that it's working on a new intellectual property for Google Stadia.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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