
Game of Thrones Mod for Kingdom Come: Deliverance Combines a Grim Fantasy with a Grim Reality
"Can we bloody up this medieval battlefield about 50%?"
Warhorse's Deliverance: Kingdom Come aims to deliver a realistic interpretation of life and politics in medieval Bohemia. In turn, a team of modders aims to seize that realism and infuse it with some Game of Thrones-themed content.
The modding community is already hard at work on fixes for Deliverance, including patches for the game's infamously difficult lockpicking mechanic (an official lockpicking fix is on its way, by the way). But you know what they say about all work, no play, and that chap named Jack. Soon, you'll be able to treat yourself to a mod that's entirely about fun.
This week's progress -- common gambeson worn by House Stark soldiers, also able to be worn independently with KC:D's layer system. Made in ZBrush, 3DS, Substance Painter, and rendered in Marmoset. pic.twitter.com/fo25M1tfCG
— Seven Kingdoms (@_SevenKingdoms) February 20, 2018
Seven Kingdoms is a Kingdom Come: Deliverance mod that plops weapons, armor, items, and more from Game of Thrones into Bohemia. It was initially developed for Attila: Total War, but development and support has since moved to Deliverance. On the project's official moddb page the Seven Kingdoms Development team explained Deliverance makes for a much sturdier foundation.
"While we were able to bring the main armies and characters from Game of Thrones into Attila: Total War, it offered very little modding support and potential for new features," the team writes. "Custom maps were buggy. The developer tools were broken and outdated. Most importantly, it's an older game, so the studio behind it is instead focusing on releasing new titles rather than improving modding for old ones."
The Seven Kingdoms mod is based primarily around the Game of Thrones TV series rather than George R.R. Martin's A Song of Ice and Fire books. In other words, don't be confused by the inclusion / exclusion of some characters or items that exist in one iteration of Westeros, but not the other. That said, the mod is generally independent from the show's established plotline. "You can expect to see some characters, but only when it fits the environment and storyline," the team writes.
Completed Stark armor -- all finished! Armor sets will take advantage of KC:D’s layer/inventory system to allow combining different pieces of armor and individualizing outfits. Made in ZBrush, 3DS, Substance Painter, and rendered in Marmoset. pic.twitter.com/n0YJl5d93S
— Seven Kingdoms (@_SevenKingdoms) February 14, 2018
The mod's events and items revolve around The War of the Five Kings in the Riverlands. "Dozens of armies were present in this hotly contested area (Stark, Lannister, Tully, Bracken, Karstark, etc.) along with gangs of bandits and freeriders roaming the countryside," the Seven Kingdoms moddb page states. "With two warring sides, dangerous no-man's-land, and civilians caught in the middle between it all, it's a content-rich environment and the ideal location for an open-world mod."
The release date for the Seven Kingdoms mod is "TBD," but as you can see from the project's Twitter page, tons of modeling work is already in the bag.
Even when it's not dressed up in a Game of Thrones skin, Warhorse's RPG is quite brutal. Arm yourself with tricks, tips, and guides to help you with Kingdom Come: Deliverance's combat, lockpicking, and everything else that needs doing.
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