GDC's Summer Event Is Now Going All-Digital

GDC's Summer Event Is Now Going All-Digital

The August event will look to bring GDC's talks and opportunities "to everyone with an internet connection."

The 2020 Game Developers Conference was one of the first gaming industry events to announce a change of plans due to the spread of COVID-19, and today its organizers are changing course yet again. GDC Summer, originally planned as an in-person event for August 4 through 6 in San Francisco's Moscone Center, will now be held as an entirely digital event.

First announced in mid-March, GDC Summer was initially planned as an event targeting the same sort of industry talks as GDC's usual spring conferences along with new "microtalks" and fireside chats. Now, its organizers have effectively canceled an in-person conference for 2020, at least for the time being.

We have been continuously reviewing the best ways to serve the game development community over the past few months as the world has continued to adapt to developments. While we very much look forward to meeting again in person as soon as possible, we are moving forward with a plan to transform GDC Summer into an all-digital event in order to best serve our community.

GDC 2020's initial postponement happened while many video game fans and industry workers were gathered at PAX East 2020 in Boston. Since then, more enthusiast and industry events have ended up either changing or canceling their 2020 events: most notably, E3 2020 was canceled in early March, and Gamescom announced that it would also be going digital.

Acknowledging that developers the world over have transitioned to remote work during the pandemic, GDC's organizers say they are "inspired to adapt and deliver GDC in a digital format that will be available to everyone with an internet connection." The all-digital GDC Summer will also aim to provide "the high-quality content and networking opportunities GDC attendees have come to expect."

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Mathew Olson

Reporter

Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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