This week's still-untitled USgamer stream is another dev chat, and we're taking a look at a really gorgeous game. Gestalt: Steam & Cinder is a 2D action game inspired by 16 and 32-bit classics, and we're chatting with one of its developers about just how it's bridging the old and the new.
We'll be playing the demo of Gestalt: Steam & Cinder on Friday at 3 p.m. CT / 1 p.m. PT, over on the USgamer YouTube channel. Joining us on Discord call will be Tom Maher, lead designer on the project, to talk all about Gestalt's development. You can tune in via the embed below, and if you're catching this late, you can find the VOD there too.
There is certainly no shortage of gorgeous pixel hack-and-slash action games these days, and while there are still fantastic ones popping up, it's crucial for games to stick out. Gestalt: Steam & Cinder definitely has a fantastic look, one that caught our eye during this last weekend's Guerrilla Collective showcase; but after playing through the demo, which is currently available as part of Steam's Summer Game Festival, it's clear there's a lot going on beyond just some hacking and slashing.
Protagonist Aletheia wields a blade and gun, able to alternate between the two for ranged damage and close-up strikes. The art is absolutely wonderful. Gestalt's Steam page boasts that the final game will have optional side-quests and choice-driven dialogue, which can shape the world as players progress through the narrative. Really, it already feels like more than the average Metroidvania, with some really interesting RPG mechanics and narrative threads bolstering the action. Don't worry though, the boss fights are still challenging and rewarding to master.
This is part of our ongoing series of streams happening every Friday, featuring notable games and industry figures. If you missed last week's stream where we demoed the Celtic Age RPG The Waylanders, be sure to check out the VOD. See you on Friday!