Ghost of Tsushima Gets a June Release Date

Ghost of Tsushima Gets a June Release Date

Sucker Punch's samurai story will arrive less than a month after The Last of Us Part 2.

After a long period of silence, we finally saw more of Sucker Punch's Ghost of Tsushima at the 2019 Game Awards, where we got a new trailer and a release window of Summer 2020. Today, Sony and Sucker Punch are bringing things into better focus: Ghost of Tsushima will release for the PS4 on June 26, 2020, which could make it the last major PS4 exclusive before the launch of Sony's next console.

Sucker Punch's communications manager Andrew Goldfarb announced the release date on the Official PlayStation Blog today, along with details on the special and collector's editions of the game.

The new trailer is all about Jin Sakai, the player character. When we last glimpse the game and Sakai at The Game Awards, we saw a battle-ready Sakai defending the isle of Tsushima from a Mongol invasion in 1274. Here, we see a flashback to Jin's samurai training. With thousands of enemies on the march, Jin's got a dilemma in front of him: fight with the honor he was taught, or embrace what people keep telling him he is—a spirit seeking revenge against the Khan.

Ghost of Tsushima will be arriving just short of a month after the debut of Naughty Dog's The Last of Us Part 2, another Sony first-party title. The delay from February to May for Naughty Dog's title may have pushed the launches closer together. The two will likely be the last major exclusive releases for the PS4. Last May, Sony singled out both games and Death Stranding as major titles that were still only being planned for release on PS4, rather than being produced as cross-gen titles.

So, lots of players will presumably pick up Tsushima after Naughty Dog does its best to put us through the emotional wringer with Ellie. Stepping into Jin's armor should be a refreshing change of pace: Sucker Punch says a major goal with the open world stealth-action title is that it's geared towards natural exploration, with no waypoints telling you what to do.

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Mathew Olson

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Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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