Ghost of Tsushima Gets New Preview [Update]

Ghost of Tsushima Gets New Preview [Update]

OPM UK has clarified its previous coverage.

Update [3:35 p.m. PT]: OPM UK has tweeted that there are inaccuracies in the May 2020 article for Ghost of Tsushima, as well as the March 2020 cover story.

Both were based on an interview from 2018, as well as publicly available blog posts and trailers. OPM doesn't specify what these inaccuracies are, but states neither was created with any new involvement from Sucker Punch or Sony Interactive Entertainment.

The originally story follows:


Sony and Sucker Punch's samurai adventure Ghost of Tsushima is, at least for now, set for a launch this summer. And when it does roll around, players might want to break out the grid paper and pen.

In a new feature on Ghost of Tsushima from Official PlayStation Magazine UK, new details have surfaced on how the player will get from point A to B. From the sounds of it, developer Sucker Punch won't be putting a pin in every story mission for players.

According to the feature, there are no waypoints in Ghost of Tsushima. Instead, players will have to use landmarks and their knowledge of the world to find locations that could advance the story. It's definitely an immersive experience, though judging from my own experience with navigating maps, the GPS might be a better option for protagonist Jin Sakai.

This echoes what was said in 2017 about the game. In an interview with Jason Connell, art director on Ghost of Tsushima, he said there's "no waypoint."

"There's no thing that says, 'Go here and look at this bamboo forest,'" said Connell. "We just, hopefully, are presenting something that is beautiful and excotic, that's different than the current place you might be in."

Other new details from the preview include a sort-of relationship system, where allies can help Jin in battle or turn on him based on his actions. We caught a glimpse of this in the E3 2018 trailer, where at the end, archer Masako turns on Jin, ending in a climactic duel.

Ghost of Tsushima is currently slated to launch on June 26 for the PlayStation 4, though the recent indefinite delay of The Last of Us Part 2 and Iron Man VR have thrown that into question. Whether Ghost of Tsushima might suffer the same delays that have been hitting a lot of major releases previously due for spring and summer remains to be seen.

Thanks, IGN.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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