Ghost of Tsushima's Load Times Were Originally Too Fast For Hints

Ghost of Tsushima's Load Times Were Originally Too Fast For Hints

Sucker Punch worried players wouldn't be able to read the tips.

Ghost of Tsushima's load times are real quick, as I found out for myself booting up the game for the first time this morning. They're so quick in fact, that developer Sucker Punch actually opted to deliberately make them longer.

Sucker Punch's lead engineer programmer Adrian Bentley spoke to Kotaku just yesterday about the game's load times. In the interview, Bentley breaks down in great detail how the team at Sucker Punch's maximized memory space on the PS4 by compressing in-game assets for Ghost of Tsushima, among many, many other technical tricks.

Ghost of Tsushima is a stunning game to look at. | Sucker Punch

But it turns out that, during development, Sucker Punch wasn't actually satisfied with the amount of time the loading screen is present for. Ghost of Tsushima gives players tips and helpful advice on loading screens in between dying and respawning, and while they're traveling between locations. Because the load times lasted for just a fraction of a second, Sucker Punch worried players wouldn't actually have time to read the onscreen advice, so they deliberately extended the loading times for the game.

It's a pretty incredible technical detail for a technically impressive game. I'd highly recommend reading the full interview with Bentley on Kotaku, which gives some fascinating insight that would probably be deemed too technical for your average interview.

Ghost of Tsushima is out now, Sucker Punch's first game since 2014's inFamous: First Light. It's an absolutely stunning game to look at, as my Twitter feed has been littered with impressive screenshots ever since embargo for the game lifted earlier this week.

If you're still wondering about picking up Sucker Punch's latest, you can check out Mike's complete Ghost of Tsushima review. Alternatively, if you're in the early hours of your samurai adventure, head over to our full Ghost of Tsushima walkthrough.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

In other news

NPD: PS5 Sets New US Console Launch Records While Switch Holds Strong

A strong debut for Sony hasn't stopped Switches from flying off shelves.

The Last of Us Part 2 Takes Home Top Prize at The Game Awards: Here Are All the Winners

Hades, Final Fantasy 7 Remake, and Among Us did get some well-earned love too.

Marvel's Spider-Man: Miles Morales Receives a Surprise Ray Tracing Performance Mode Update on PS5

Can't choose between 60 FPS and ray tracing? There's a new mode for you.

Quantic Dream Announces Publishing Deal for Dustborn, From the Makers of Dreamfall

Red Thread's dystopian road trip may end up being the first title published by David Cage's newly independent studio.

Need help?

GTA 5 Cheats

Discover all the GTA 5 cheats with this handy GTA V cheats PS4, GTA 5 cheats Xbox One, and PC guide for free GTA money and more. Plus get all the Grand Theft Auto 5 cheats for Xbox 360 and PS3.

Red Dead Redemption 2 Best Mods That You Should Download Now

RDR2 just released for PC players and that means more and more mods are coming in every day. Here are the best mods available right now for Red Dead Redemption 2.

10 GTA 5 Secrets That You Won't Believe

GTA 5 is a massive game, filled with brilliant secrets and Easter eggs. We've rounded up the 10 most amazing GTA 5 secrets.