Ghost Recon Breakpoint Lets You Hang Out With Sam Fisher in Today's Big Overhaul

Ghost Recon Breakpoint Lets You Hang Out With Sam Fisher in Today's Big Overhaul

"Watch your back, guys—it looks like we might have a hostile. His name might be... Fisher!"

Ghost Recon Breakpoint launched last year, coming and going with very little fanfare. The game's design was a bit of a mess, trying to graft RPG systems onto a tactical shooter, and the lack of focus led to lackluster sales for Ubisoft. Ubisoft Paris quickly pivoted, promising a "more radical and immersive" version of Breakpoint.

"You guys, if you see Fisher, shoot to kill. The guy's an ex-SEAL." Welcome back, Sam. | Ubisoft

Well, that version of Breakpoint is here, as Title Update 2.0.0 goes live. The update adds what's called the Ghost Experience, a series of options allowing players to tune Breakpoint to their liking. The basic choices are Regular Experience, which is how Breakpoint launched, or Immersive Experience, which removes gear score and loot from the game, and leans harder on the survival mechanics. Players can also choose a custom version of Breakpoint, with toggles for gear score, realistic looting, stamina level, risk of injury, health regen, stamina level, and even seeing other players in the Erewhon hub area. These settings can be changed at any time, allowing you to engage with Breakpoint how you wish.

Alongside Title Update 2.0.0, Ubisoft Paris is launching Episode 2 in its ongoing post-launch narrative. The episode, entitled "Deep State," sees players meeting up with a familiar figure, Splinter Cell's Sam Fisher. (And yes, that sounds like Michael Ironside doing the voice.) Not only will players fight alongside Fisher, completing the missions will also unlock a full set of 4th Echelon gear, so you can look like the veteran operative. Ubisoft Paris is touting 7 hours of new content in Episode 2.

If you're intro the PvP Ghost War mode, that also received a hefty update today. Not only are there four new maps and new rewards for playing, there are also two new classes. The Echelon is based on Sam Fisher, a primarily stealth-based class with sonar vision and a shock pistol that takes out enemies quietly. The other class is the Engineer, which was promised back when the Ghost Experience update was first announced. The Engineer has a defensive drone that attacks nearby enemies and a supply drone that gives allies more ammo. Owners of the Year 1 Season Pass get both classes immediately, while other players have to unlock them.

To give players a taste of the new Breakpoint, Ubisoft is making the game free-to-play from March 26 to 29. The free period applies to the PC, PlayStation 4, and Xbox One versions of Breakpoint.

The Ghost Experience update was originally supposed to launch at the end of February, but Ubisoft had to delay it. The studio also canceled the second planned raid for Breakpoint, which was supposed to release sometime this year. Ghost Recon Breakpoint has no further roadmap past today's update, so what's coming in the game's future is a bit of a mystery.

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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