Ghost Recon Breakpoint's Anticipated Immersive Mode Delayed to Spring

Ghost Recon Breakpoint's Anticipated Immersive Mode Delayed to Spring

The "radical and immersive" experience has been pushed back.

Tom Clancy's Ghost Recon Breakpoint was set to get a new mode by the end of February. This "immersive" mode, which was teased in a previous road map game, is now getting pushed out to spring.

In a blog post today, the Ghost Recon team confirmed the immersive mode would be released this spring. The Engineer class, previously set to arrive by the end of February as well, has been delayed to arrive alongside the immersive mode.

The Ghost Recon team says it hopes to release its Episode 2 update at that time as well. It also apologized to fans for the lack of communication, which had been a point of frustration for the community.

"We understand that you have been requesting more transparent communication and we aim to provide this whenever possible," the statement reads. "There are a lot of moving parts in development which has made locking in dates challenging so we haven't been able to communicate as much as we would have liked. We apologize for that and will be providing details on these upcoming additions starting early next month."

Ghost Recon Breakpoint has caused a lot of frustration for fans since launch, including some early access microtransactions that were later removed and a general lack in direction for the series.

For the eager Ghosts waiting to get a more immersive experience, this new mode might be their hope. We don't know much about it, other than it promises a "more radical and immersive" version of Breakpoint. Hopefully that experience can right the ship for diehard Ghost Recon fans.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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