Ghost Recon Breakpoint's Servers Break on Launch Day [Update]

Ghost Recon Breakpoint's Servers Break on Launch Day [Update]

Would-be Ghosts are being ghosted by the game's servers.

Update: Ubisoft says Ghost Recon Breakpoint's server issues should now be resolved. The original story continues below.

Players eager to make a ruckus in Ubisoft's latest Tom Clancy title are currently being met with with "SILENT" code server errors instead. The servers for Ghost Recon Breakpoint, which officially launched today, are currently down.

Ubisoft's official support Twitter has acknowledged the issue, which appears to be affecting Ghost Recon Breakpoint players across the PC, Xbox One, and PS4. Since Breakpoint requires a server connection, players are reporting that they were kicked from single-player missions when the servers went offline.

Currently, the Ghost Recon subreddit is crowded with posts about the server errors. A thread about the issue on Ubisoft's official forums has quickly climbed to over 90 pages of messages, with some players expressing patience and gratitude toward the developers while others are venting their frustration over being unable to play on launch day.

Ghost Recon Breakpoint has had a particularly rocky few weeks in the lead up to its official launch. Yesterday, developers Ubisoft Paris released a blog post clarifying that certain Time-Saver items found in the microtransaction storefront during Breakpoint's early access period were listed in error. The last open beta period for Breakpoint also suffered infrastructure issues, delaying its September 26 launch by a few hours.

Our Reviews Editor Mike Williams did a deep dive on Ghost Recon Breakpoint's microtransactions earlier this week. "It feels like a game that's prizing monetization over the game itself," Mike writes. "Even if that's not true, the perception you establish within your first weeks of launch is hard to shake within a community."

Regardless, before Ghost Recon Breakpoint's community can form solid impressions of the live game and its microtransactions, they need functioning servers to play it on. For more on Ghost Recon Breakpoint, check out our guides hub.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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