God of War Creative Director Compares Game's Combat to FIFA

God of War Creative Director Compares Game's Combat to FIFA

Also, parenting is kind of like that scene in Mad Max where Max feeds a dog.

The new God of War game is almost here, and it takes the famous game series in a whole new direction. Not only does it transport Kratos to the far North and give him a son, but there are changes to the classic gameplay as well. Namely, there are no more quick-time events (or QTE) in the game. Instead, Creative Director Cory Barlog likens the combat to, of all games, FIFA.

In a conversation with GamesRadar, Barlog says that QTEs have been replaced with Kratos' relationship with his son Atreus, who can partner up with his dad to deal damage to enemies. "I think the thing that is always so fascinating about games is this idea that you kind of hand over this tremendous amount of power and tools to a player and kind of let them do what they want," said Barlog.

That diversity within the game, even though the game is designed and remains the same is of great interest to Barlog, which is when he makes the FIFA comparisons. "It's the same game every time you play but it's extremely sort of non-deterministic," explained Barlog of FIFA. "Every game is different, despite every game being the same; there's this drama that exists in every single match, even when you're playing the same teams."

This, Barlog says, is the drama the team focused on when they decided to get rid of QTEs in the new God of War.

In a slightly weirder portion of the conversation, Barlog describes how players can make choices in the game that will affect Kratos' son Atreus. "It's very similar to that moment in Mad Max when he's got the can of dog food and he's determining whether he's going to eat all of it and get the energy, or if he's going to give some of it to the dog," said Barlog of choices players can make for Atreus. "And if he has the dog and he's well fed he can sleep and the dog will warn him if danger approaches. It's kind of like, you know, it's sort of, again, like parenting."

While I get what Barlog is saying about Kratos making decisions for Atreus in a manner that resembles parenting, maybe comparing it to a scene where Mad Max feeds a dog is a bit much.

God of War is set to release on April 20, 2018 for the PlayStation 4.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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