Google Stadia Games Will Remain Available For Users Even If Publishers Stop Supporting Them, Barring Unforeseen Events

Google Stadia Games Will Remain Available For Users Even If Publishers Stop Supporting Them, Barring Unforeseen Events

So hopefully no P.T. situations on Stadia.

Google's cloud-based gaming platform Stadia is a new type of venture, one publishers might be uneasy about. But an update to the Stadia FAQ tried to assuage some consumer fears about games they've purchased disappearing from the service—with some caveats.

An update to the Stadia FAQ addresses the question of what happens to a Stadia game after a publisher stops supporting it. You will, according to Google, still be able to play it.

Yes. Once you purchase the game, you own the right to play it. In the future, it is possible that some games may no longer be available for new purchases, but existing players will still be able to play the game. Outside of unforeseen circumstances, Stadia will aim to keep any previously purchased title available for gameplay.

This is reminiscent of store delistings, like Alpha Protocol or P.T., where the games are delisted or disappear due to lack of publisher support. But even mild cases like that, where you can still be grandfathered into having access to these games, aren't as bad as situations like Minecraft: Story Mode being removed for the foreseeable future from digital storefronts.

Google's phrasing does allow some wiggle room for situations like that with "unforeseen circumstances." This really seems like getting out ahead of any publisher who might pull support for the platform later, ensuring that whatever games players might have bought will still be available, even if they're removed from the digital store shelves. We'll have to wait for November and beyond to see how Google's long-term relationship with various publishers on the streaming service shakes out.

Thanks, 9to5Google.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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