Take-Two CEO Says Google Stadia Overpromised On What It Could Deliver

Take-Two CEO Says Google Stadia Overpromised On What It Could Deliver

The publisher is still supporting the platform for now, though.

Google's cloud gaming platform had a rough launch, and it's been working to build up since then. Take-Two CEO Strauss Zelnick commented on the launch at a recent event, calling it "slow" and saying it may have set expectations a little high.

Speaking at Bernstein Annual Strategic Decisions Conference (via Gamespot), Zelnick discussed games streaming technology. While Take-Two has been supportive of streaming, Zelnick also shared his thoughts on how Stadia's launch went.

"The launch of Stadia has been slow," said Zelnick. "I think there was some overpromising on what the technology could deliver and some consumer disappointment as a result."

The CEO says Take-Two supported the technology with three titles initially and will continue to do so as long as it makes business sense. But he also commented on the belief of what streaming would do, and how it would affect those who play.

"The belief that streaming was going to be transformative was based on a view that there were loads of people who really had an interest in interactive entertainment, really wanted to pay for it, but just didn't want to have a console," Zelnick said. "I'm not sure that turned out to be the case."

While its launch was initially troubled, Google has been working to bolster its streaming offerings. Earlier this year it acknowledged complaints about the service, and has been adding more games over time to its cloud and Stadia Pro offering. With a new generation of consoles looming, Stadia will be in a strange spot. It's not clear where cloud gaming fits into that landscape, and it'll be up to Google to show just how it can.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

In other news

Epic Wants Its Own App Store on iOS for Fortnite and More

If Apple's App Store dominance wanes, could we see an iOS Epic Games Store?

Quake's Free During QuakeCon at Home, So... Why Not Play Quake at Home?

Quake Champions, pictured, is also making it easy to unlock all its characters for free.

Apex Legends Is Getting a Form of Crafting in its Next Season

Also on the way are "holo-sprays," a Titanfall weapon, and a new Legend named Rampart.

Microsoft Says Xbox Live Gold Isn't Changing or Going Anywhere for Now

Rumblings of Live's imminent demise seem to have been premature.

Need help?

Fortnite Season 10 Battle Pass, New Skins, Map Changes - Everything We Know

Here's our guide to the Fortnite Season 10 Battle Pass, new map changes, and more.

Apex Legends Crypto - Abilities, Backstory, How to Unlock Crypto

Here's everything you need to know about Crypto in Apex Legends, including his abilities, backstory, price, and how to unlock the new legend.

Destiny 2 Xenophage Quest - How to Get the New Xenophage Machine Gun

This is how to complete the Destiny 2 Xenophage quest, including all puzzles, and more.