Double Fine's LucasArts Remasters Are All Coming to Game Pass Soon

Double Fine's LucasArts Remasters Are All Coming to Game Pass Soon

The Grim Fandango, Full Throttle, and Day of the Tentacle remasters will all arrive on Xbox in a few weeks.

"Shine up your motorcycles, sharpen your scythes, and charge up those ray guns" would be a pretty great '90s tagline for today's big LucasArts news, if I do say so myself. Today, Double Fine announced that its remasters of Full Throttle, Grim Fandango, and Day of the Tentacle (all of which bear studio head Tim Schafer's influence, of course) are all coming to Xbox Game Pass for console and PC on Oct. 29.

This will mark the first time those remasters have been available on Xbox One, mind (and of course, they'll be available for purchase outside of Game Pass). Sony originally helped Double Fine secure the Grim Fandango license for the remaster's initial release in 2015.

Launching on PS4, PS Vita, PC, Mac, and Linux, the Grim Fandango remaster was then followed by Day of the Tentacle Remastered in 2016 and Full Throttle Remastered a year later, all for the same platforms. A Switch version of Grim Fandango Remastered was released in 2018.

With Double Fine having joined Xbox Game Studios last year, it figures that all three adventure game classics are making their way to Xbox at the same time and are included in Game Pass. On console, Double Fine's 2009 release Brütal Legend also just joined Game Pass earlier this month.

After snapping up so many studios so quickly, it remains to be seen just how complete the Game Pass back catalogs of studios like Double Fine will be. Already, shortly after Microsoft announced its $7.5 billion acquisition of Bethesda, id's Doom Eternal is now on Game Pass for Xbox One and will join the service soon on PC.

As for what's coming next from Double Fine, Psychonauts 2 was delayed to a 2021 launch earlier this year. Not long before that announcement, Schafer said that Microsoft's purchase of Double Fine was actually helping the long-awaited sequel become what it's "meant to be."

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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