2004's hottest shooter is making its way to the PC. No, not Doom 3 (but there's a new one of those). Not Half-Life 2, either (and again, there's a new one, believe it or not). Halo 2, the game that coined the term "virtual couch" and proved Xbox Live's viability, is launching on PC next week... for the second time.
Yes, May 12 will see the launch of Halo 2: Anniversary for PC as part of the Master Chief Collection, but Halo 2's been playable on PC since the release of the Games for Windows-branded Vista version in 2007. Now, the PC will be able to enjoy all the perks and additions devised for the Master Chief Collection re-release in 2014: a remastered graphics toggle, new cutscenes from Blur Studios, and even a unique Anniversary multiplayer suite that exists separately from Halo 2's classic modes.
With this release, the Master Chief Collection will be halfway done with bringing its Halo titles over to the PC. From here, all the remaining titles have only been available on console: Halo 3, Halo 3: ODST, and Halo 4. All the releases are being tuned with specific tweaks for mouse and keyboard controls, different screen resolutions, field of view settings, and more.
343 Industries promises to have the complete Master Chief Collection delivered by the end of 2020, which should mean you'll be able to play through the entire Master Chief story save for Halo 5: Guardians on PC. When Halo Infinite launches alongside the Xbox Series X, it'll also mark the first time a new mainline Halo title has had a simultaneous release on PC.
So, as of next week, you'll be able to start playing Halo 2 on PC, and if you bump the campaign up to Legendary, those Jackal snipers will likely keep you busy until July. Microsoft promises a first-party Series X reveal event that month, so we probably won't see anything more from Halo Infinite until then. At the pace 343's been expanding the Master Chief Collection on PC, Halo 3 may well be sitting in our Steam accounts already.