If you were blown away by what you saw of Halo Infinite this past weekend at Xbox's E3 2019 press conference, you'll be happy to learn that what you saw was all in-game footage. In fact, the trailer was the actual opening sequence to the upcoming Halo Infinite running in real-time.
FPS studio head at 343 Industries Chris Lee was on yesterday's episode of Inside Xbox to talk more about the Halo Infinite trailer that premiered at E3. The scene, which follows an unknown person stranded in space as he discovers Master Chief, is actually how the campaign for Halo Infinite will begin.
What was immediately apparent was how good the trailer looked, and that's apparently the level of detail you can expect when you play Halo Infinite next year. "The briefing was the opening sequence for our campaign with Master Chief," Lee says. What's more that scene was in-engine in 343's new Slipspace Engine.
The Halo games have always been developed on a custom engine, but 343 is really promoting its new Slipspace Engine this time around. The studio even set up a website for the engine with the E3 2019 Halo Infinite footage and are looking to hire engineers to work on it.
Halo Infinite will be a launch title for the Project Scarlett console when it comes out in holiday 2020. Halo Infinite will also launch cross-gen, meaning you'll be able to play it on Xbox One and Xbox One X consoles. Though Xbox game studios head, Matt Booty, says naturally Halo Infinite will run best on Scarlett.
For more on Microsoft's E3 2019, check out our Xbox E3 2019 recap.