Halo: The Master Chief Collection Getting 4K Halo: Reach and is Coming to PC Via Steam and MS Store

No mention of Halo 5 coming to PC, but everything else is on its way.

Halo: Reach is coming to Halo: The Master Chief Collection, Microsoft has confirmed today during its monthly Inside Xbox livestream. What's more, the whole collection is coming to PC via Steam and the Microsoft Store. This ends months, if not years, of speculation, and is good news for PC and Xbox owners alike.

Speaking about the Master Chief Collection version of Halo: Reach, Brian Jarrard, Community Director at 343 Industries, said the game "looks better than ever in stunning 4K/HDR on compatible hardware and plays better than ever at a silky smooth 60FPS." While all of Halo: Reach's content will be included with Halo: The Master Chief Collection on Xbox Game Pass, owners of the game will be able to purchase the Reach campaign and Firefight modes together as a premium add-on. All of Halo: Reach's multiplayer content will be available to everyone who owns the base game.

PC gamers will be pleased to hear that Halo: The Master Chief Collection won't be restricted to the Microsoft Store, with the collection also coming to Steam. The games in the collection will be rolled out one at a time, each as a standalone purchase, the first being Halo: Reach. According to Jarrard, this release method for each game was chosen to give "the development teams the ability to ensure each one is right, while giving players a chance to jump in right away, rather than having to wait for the entire suite of games to be completed."

343 Industries are working with Splash Damage and Ruffian to bring Halo: Reach to Halo: The Master Chief Collection and the whole collection to PC. A vague 2019 release date has been given for both, with more news promised along the road to release. There's still no news on Halo 5 coming to PC, although Halo Infinite is in development for Xbox One and PC.

We recently caught up with 343 Industries boss Bonnie Ross to talk all things Halo. In a lengthy interview, Ross talks about a canceled Halo project and how the studio is handling development of Halo Infinite.

Tagged with FPS, Microsoft, News, PC, Shooters, Xbox One.

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