Here's How Dark Souls Remastered on Switch Compares to the Xbox 360 Game

Here's How Dark Souls Remastered on Switch Compares to the Xbox 360 Game

Praise the Remaster.

We can't learn everything about Dark Souls Remastered for the Switch going by the bits of footage shown during last week's Nintendo Direct presentation, but Digital Foundry is adept at analyzing every frame and every pixel of what's on-hand. That's why we have an early comparison of how the Switch version of Dark Souls might perform against previous releases of the game, such as the Xbox 360 version.

When docked, the Switch version of Dark Souls runs at 1080p, which is already an improvement over the 2011 Xbox One and PlayStation 3 release; both run under 720p. There's also evidence the Switch port includes new lighting effects. This is made more plausible by the fact the Switch version of the game is being handled by Virtuous, a company that specializes in ports and remasters. Virtuous tends to apply added effects to its work, like additional lighting tweaks and new character models.

Dark Souls Remastered arrives on the Nintendo Switch, PlayStation 4, Xbox One, and PC on Maay 25. Presumably, it's going to be every bit as brutal as the original version of the game. We'll have all the hints, tips, and guides you'll need for Dark Souls when the day arrives, rest assured. We can also tell you everything the Solaire of Astora Amiibo does, provided you can nab one from the rest of the sun-worshipping horde making a grab for it.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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