No Man’s Sky is set to make its debut on Xbox consoles on July 24. In celebration, developer Hello Games has released a new video detailing 11 of the biggest changes since launch.
It’s safe to say that No Man’s Sky had a pretty turbulent launch. The game’s debut was dragged down by claims of fraudulent advertising and empty promises, all of which resulted in No Man’s Sky being largely underwhelming to many. Since then, though, developer Hello Games has been busy working away on updates for the game. The first major update, “Foundation”, added in base building, and since then its been all-systems go for the team.
The new video, which you can check out below, sees Hello Games looking to draw in new players by showing exactly what’s changed since No Man's Sky's launch back in 2016. Here’s 11 things that have changed in No Man’s Sky since launch:
- Star-Systems each have their own economy, wealth and conflict levels
- New portal Stargates allow players to quickly travel to any planet
- More aesthetically interesting planets via the inclusion of new biomes and revisions to terrain algorithms
- Three Exocraft types, which players can use to navigate a planet’s surface
- New game modes including Permadeath, Survival and Creative
- Base building
- Missions and quests available from alien life-forms
- Terrain editing that lets players sculpt the world around them
- Crashed freighters offer scavenger opportunities and repair missions
- Deeper space combat with new weapons and bounties
- Interstellar freighters can be used as a mobile base
All of the changes listed in the video are those that have already been made to the game, and do not include the major update set to launch July 24. The new update is called No Man’s Sky NEXT, and will add full multiplayer to the game.
No Man’s Sky will release for Xbox One on July 24, with a physical version being distributed by 505 Games.