Hey, Mega Man Legacy Collection 2 Is Missing Some Important Stuff

Capcom: We Still Refuse to Switch it On™.

I'd like to stand up and offer a deep bow of gratitude to Capcom. Late last month, as soon as I complained about how the company clearly doesn't know what to do with the Nintendo Switch, we got word that Monster Hunter XX is coming to the system. I looked like a right jack-ass. But the fact Mega Man Legacy Collection 2 is skipping the Switch makes it clear Capcom still has no idea how to take advantage of it. Hooray for saving face!

You still can't play it on the can. ¯\_(ツ)_/¯

Whew. So. Here's what we know about Mega Man Legacy Collection 2: As the logical follow-up to Mega Man Legacy Collection, it contains some of the games Digital Eclipse passed on the first time around (though Mega Man Legacy Collection 2 is being handled by Capcom Japan and not Digital Eclipse this time): Mega Man 7 (SNES), Mega Man 8 (PlayStation / Saturn), Mega Man 9 (Wii, PS3, Xbox One), and Mega Man 10 (Wii, PS3, Xbox One). There's a "Museum" packed with concept art and other cool tidbits, a "Challenge Mode" for anyone desiring a hardcore experience, and an "Extra Armor" that reduces damage intake and offers more merciful checkpoints.

Mega Man Legacy Collection 2 drops on August 8, and it's priced at $19.99 USD. It's coming to PC, Xbox One, and PlayStation 4.

Hey, kids! Can you spot, like, fifty million things wrong with this news?

I'll help you out by narrowing down four noteworthy problems:

"What? No Rockman & Forte / Mega Man & Bass?"

In 1998, Capcom made and published Rockman & Forte for the Super Famicom. This 2D team-up between Rockman / Mega Man and his rival, Forte / Bass was understandably never localized for the Super Nintendo, as the poor machine had long been exiled from most living rooms to make way for the PlayStation and N64.

There is a distinct lack of Mega Man and Bass buddy cop action in the new Legacy Collection.

We did eventually see a port of Rockman & Forte, localized as Mega Man & Bass, on the Game Boy Advance. It's a decent romp, but the Game Boy Advance's small resolution makes an already-difficult game supremely frustrating at times.

The menu for Mega Man Legacy Collection 2 is noticeably bereft of Mega Man & Bass. While the inclusion of the Game Boy Advance port wouldn't go amiss, it'd be really nice to get a localized version of the Super Famicom game.

"NO NINTENDO SWITCH SUPPORT oh my God Capcom, I swear–"

[Dabs forehead] Oh good, I don't look like a total jackass: Despite the news about Monster Hunter XX for the Switch, Capcom seems determined to turn its butt towards the console / handheld hybrid more often than not.

"We're giving you Monster Hunter XX on the Switch, God, leave us alone."

This is more or less a repeat of what happened with the Disney Afternoon Collection, which still shows no sign of coming to the Switch. When we learned about the Collection's absence on the Switch, Digital Eclipse's "Head of Restoration," Frank Cifaldi, told us Capcom makes the call on which systems are blessed with these retro collections. "We're not involved in the decision-making process for specific SKUs," he said, "but for what it's worth, we think the Switch is great, and would be a good fit for the kinds of projects that we do."

Predictably, Mega Man fans are already wondering why Mega Man Legacy Collection 2 isn't tagged for the Nintendo Switch. The comments left on the trailer for the game are pretty ornery – more so than what's typical for a YouTube video, if you can believe it.

"No Nintendo 3DS support, either?" [Spirals into madness, eats own face]

Now we've veered straight into Stupidtown. No Mega Man Legacy Collection 2 for the Nintendo Switch or the Nintendo 3DS means no portable Mega Man Legacy Collection 2, period. I enjoyed the Disney Afternoon Collection, but holy moly, I would love to tote around a portable version of the game.

Pipe Mega Man's awful dub voice directly into my ears via my Nintendo 3DS, just do it, DO IT.

I already know Mega Man Legacy Collection is a great fit for the Nintendo 3DS. This is all so very disappointing, especially since the Nintendo 3DS is far from dead despite its age.

Sure, the inclusion of Mega Man 8 (the only CD-based game in the collection) means Legacy Collection 2 will be heftier than its predecessor, but it should still fit comfortably into a 3DS card and / or digital download. How am I supposed to start a new religion based around the bad dubbing in the Mega Man 8 cutscenes if I can't carry the game around in a conveniently Bible-sized device?

"Where's Mega Man X Legacy Collection? Snarl, snarl!"

Don't misunderstand me. I'm glad Mega Man Legacy Collection 2 is coming, even though it might never wind up on the Nintendo Switch or Nintendo 3DS. I kind of love Mega Man 7 for all its gruesome faults, and I hope more people warm up to this black (blue?) sheep of the series when they re-play the game and discover it's far more charming than its dismal reputation entails.

All that said, I'm super-duper ready for a Mega Man X Legacy Collection. I'd love to see Digital Eclipse or Capcom itself bundle together the X games with some top-notch extras and crisp emulation, even if I honestly plan to just kick Mega Man X6 under the rug and pretend it doesn't exist.

Soon, maybe. Soon.

Tagged with Capcom, mega man, Nintendo DS, Nintendo Switch, Opinions, PC, PlayStation 4, Xbox One.

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