Hitman 2 Studio Had to "Let a Lot of People Go" After Splitting From Square Enix

Hitman 2 Studio Had to "Let a Lot of People Go" After Splitting From Square Enix

"It sort of unified us in a way."

While Hitman 2 is coming out in just a few weeks it wasn't always an easy path to launch as IO Interactive revealed there were some painful layoffs after the initial split with Square Enix last year.

In an interview with Gamespot at PAX Australia Hitman associate director Eskil Mohl said "it's sort of a miracle" that IO survived the split from Square Enix and detailed the layoffs that happened after the events of last year's announcement.

In May 2017 Square Enix said it would be divesting IO Interactive which developed the Hitman series under Square Enix. Even though Square Enix allowed IO Interactive to leave with the Hitman IP rather than shut down the company it was still turbulent for IO.

"Oh shit, we're flying over the Atlantic and we don't have enough gas to get there. So what the hell do we do?" Mohl recalls after the split. Hitman 2 was already in development at the time of the split. And although IO was able to pick up the pieces and find a publisher in Warner Bros. IO lost employees.

"We had to let a lot of people go. But that made the team that was left really come together [and say] 'Let's do this, we believe in the product.' We were already working on Hitman 2 and then this thing happened."

Mohl said that it helped unify the team and we're looking forward to seeing the completed results of their labor. Hitman 2 will be a standalone game eschewing the seasonal format of Hitman. We have a preview of Hitman 2 here as well as a reveal of Hitman 2's first elusive target the undying Sean Bean.

Hitman 2 is coming out on November 13 for PS4, Xbox One, and PC. For more check out our Hitman 2 guide for everything we know.

USgamer is a part of the Gamer Network owned by ReedPop! Which operates events including PAX Australia.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Read this next

More News

Overwatch's Bastion Gets an Adorable Lego Skin for New Event

Just be careful you don't step on him.

Anthem Transitions to Seasonal Updates as Future Looks Murky

A new update from BioWare makes Anthem's future seem up in the air.

Tetris 99 Will Dole Out Super Kirby Clash Currency in a Nintendo F2P Mash-Up

Two different Nintendo approaches to free-to-play are going to #linkandbuild.

More on PC

Raids, Loot, and Balance: Ubisoft Massive on The Division 2's Challenges Six Months Later

Ubisoft Massive is beginning to firm up the ongoing foundation of The Division 2.

Overwatch's Bastion Gets an Adorable Lego Skin for New Event

Just be careful you don't step on him.

Anthem Transitions to Seasonal Updates as Future Looks Murky

A new update from BioWare makes Anthem's future seem up in the air.

GreedFall Review

And I'm greed, greedfallin'.

Session is the Skate 4 Fans Have Been Pining For... Almost

Session tries to capture the trial and error of skateboarding, but right now it feels like a lot of the latter.

Football Manager 2020 Switches to Recycled Paper Cases out of Concern for Plastic Pollution

Sega and Sports Interactive are estimating plastic savings totalling 20 metric tons.