A few weeks ago, Square Enix and IO Interactive finished the first season of the all-new Hitman with an episode in Hokkaido, Japan. The full season is getting a physical release on January 31, 2017, so IO is polishing the core game up a bit. The November Update, launching today, adds a fix for something fans have been complaining about since the game launched.
Hitman is built with strong online hooks. Until this latest update, if you played the game online and unlocked a new item or starting point, that was only usable in online play. If you went offline for any reason, you'd lose access to those items. The November Update adds those unlocks to your offline profile, letting you use all of the items you've collected even if you're offline.
Unfortunately, if you want to unlock new weapons, equipment, starting location, cache location, or Elusive Target rewards, you'll still need to connect to Square Enix servers. The Update makes Hitman less of an "always-online" game, but a significant amount of the game is still predicated on online connectivity.
"We always set out to create a game with a major live component and over the course of the first season, we have established exactly that by releasing content each and every week on top of the major location releases," said IO Interactive. "We are also planning a December Update, which we are very excited about as it will wrap up the year nicely and will be a great way for us to wish all of our players a happy holiday season. We'll have specifics to share as we get a little bit further into December."
The update is 2.4GB on PS4, 2.1GB on PC, and for some odd reason, 13.6GB on Xbox One.