Hitman's November Update Adds Offline Support for Unlocks

Hitman's November Update Adds Offline Support for Unlocks

As the first season ends, IO Interactive fixes a major complaint about the new Hitman.

A few weeks ago, Square Enix and IO Interactive finished the first season of the all-new Hitman with an episode in Hokkaido, Japan. The full season is getting a physical release on January 31, 2017, so IO is polishing the core game up a bit. The November Update, launching today, adds a fix for something fans have been complaining about since the game launched.

The true meaning of stealth.

Hitman is built with strong online hooks. Until this latest update, if you played the game online and unlocked a new item or starting point, that was only usable in online play. If you went offline for any reason, you'd lose access to those items. The November Update adds those unlocks to your offline profile, letting you use all of the items you've collected even if you're offline.

Unfortunately, if you want to unlock new weapons, equipment, starting location, cache location, or Elusive Target rewards, you'll still need to connect to Square Enix servers. The Update makes Hitman less of an "always-online" game, but a significant amount of the game is still predicated on online connectivity.

"We always set out to create a game with a major live component and over the course of the first season, we have established exactly that by releasing content each and every week on top of the major location releases," said IO Interactive. "We are also planning a December Update, which we are very excited about as it will wrap up the year nicely and will be a great way for us to wish all of our players a happy holiday season. We'll have specifics to share as we get a little bit further into December."

The update is 2.4GB on PS4, 2.1GB on PC, and for some odd reason, 13.6GB on Xbox One.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.