Horizon Zero Dawn Players Have Wasted 1.8 Billion Watcher Enemies

Horizon Zero Dawn Players Have Wasted 1.8 Billion Watcher Enemies

Are you proud? Are you proud of yourselves? You should be.

Not everyone loves Horizon Zero Dawn (cough), but the game's earned itself a great deal of praise, not to mention incredible sales numbers. Ah, but Horizon Zero Dawn is about incredible numbers, period. Guerrilla Games broke some down to celebrate the game's first year anniversary.

"While [Horizon Zero Dawn] is very much a single player game, it does use online connectivity to log certain metrics for bug tracking and analytical purposes," writes Guerrilla community manager Victor Zuylen in a post published on the PlayStation blog earlier today. "In aggregate, these metrics paint a fascinating picture of the way Aloy's story is experienced by players—from their favorite weapons to the choices they make in life-or-death situations."

"The Circle of Life was kind of lame, we're going to give this 'Circle of Oblivion' thing a try for a bit."

The choicest numbers are displayed on an infographic. Some cool bits include "57.5 million Strider overrides," "20.9 million Sawtooths killed," and "24.2 tripwires set up." Here's the coolest stat, though: Players have killed 1.8 billion Watcher enemies. Watchers have a symbiotic relationship with bigger, deadlier machines and will scream a warning to potential prey if you creep in too close, so we'll just say the little tattlers had it coming.

Horizon Zero Dawn also received an award for "Outstanding Achievement in Video Game Writing" at the Writers Guild Awards last month. I'm not saying you should be inspired to write fanfiction about a Watcher who's constantly dodging the shadow of Death, but—well, actually, that's exactly what I'm saying you should do.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

Related articles

Half-Life is Breaking Its Record for Concurrent Players on Steam More Than 20 Years After Release

Valve's 1998 classic is enjoying a temporary popularity boost.

Disco Elysium's Latest Update Has a Brand New Feature: Getting Screwed by Big Pharma

USG's 2019 Game of the Year also just got ultra-widescreen support.

Apex Legends' Newest Character is a Cyborg MMA Fighter

Season four will kick off with this guy on Apex's one-year anniversary.

You may also like

Garden Story is an Adorable Sim That Combines Zelda and Talking Grapes

It's a cozy game about building communities.

Over 10 Million Farmers Have Buried Their Hoes in Stardew Valley

Turns out there's massive appeal in petting cows without having to muck out stables.

Real-Life Jewel Thief Breaks Down Inaccuracies of GTA 5's Jewelry Heist Mission

Larry Lawton's not too impressed with Lester Crest.

Dragon Ball Z: Kakarot Review: This is Definitely Not Its Final Form

Another game finally revisits the Legacy of Goku.