Humankind is Amplitude Studios' Shot at Improving Civilization

Humankind is Amplitude Studios' Shot at Improving Civilization

After several excellent 4X titles, Amplitude is coming for Civilization directly.

Amplitude and Sega have announced a brand-new titles from the strategy studio, one that builds on everything that came before. The new game is Humankind, a turn-based strategy game that stretches from the Neolithic era to modern times.

"Amplitude Studios was founded with the intention of creating this game, all the games we've created up until now have been leading up to this moment. We are so excited to finally be able to share with the community what has been at the heart of Amplitude since day one," said Amplitude chief creative officer Romain de Waubert.

Instead of stepping into the shoes of a specific real-world civilization, like Firaxis' Civilization series, Humankind wants to let players craft their own unique version of humanity. Players make their own civilizations by combining aspects of 60 historical cultures. These combinations will change how your people evolve from era to era .

Another interesting aspect is terrain elevation actually factoring into warfare. Placing your cities on higher ground will make them harder to siege, and putting archers in dense forest will provide an advantage over soldiers on horseback. It's a new layer of strategy not previously seen in a 4X game.

Humankind is coming to undisclosed platforms, likely PC, in 2020.

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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